From the article:
"A couple of years ago, after Hironobu Sakaguchi released Lost Odyssey (2007), I read somewhere (it might have been here, actually) that his next game would be heavily influenced by Gears of War (2006). This -perhaps rightfully so- caused me unexpected amounts of concern and distress. I have loved JRPGs for as long as I’ve been gaming; to hear that even the godFFather himself wasn’t immune to the so-called ‘’charms’’ of surly space marines, I worried that, maybe, we had finally reached the end of these fantasies (sorry). After all, JRPGs, with all of their androgyny and melodrama and use of colour were the last bastion in the fight against ‘’gritty realism’’ and Angry Bald Dudes with Guns. Why, Sakaguchi, why?"