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"Space is meaningless": Hazard is indie, non-Euclidean, brilliant

ARS: Alexander Bruce delights in watching people play Hazard. I asked him how to solve a puzzle, and he declined to comment, merely taking note of my failed attempts to pass a tricky section. When another writer played after me, I understood Bruce's reaction: watching how people interact with the game and how they learn to play it is part of the fun. This is a game that changes every mechanic you've become comfortable with during your time in gaming, and it forces you to learn a new way to think.

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arstechnica.com
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