GB: "MMOs are very often disappointing, because it’s very hard for a developer to build such a large game without any hiccups. The recently released Final Fantasy XIV showed us that even the best of developers can build the crappiest of MMORPGs. When I has a look at Earthrise, though, it seemed different to me. It showed a lot of promise to me. While the premise of the game- a game set in a post-apocalyptic world after the catastrophe caused by The Third World War- was nothing new, it just seemed like a highly polished MMO that would take up a lot of my time."