Curse you Breach. Curse your black lying heart. I wanted to like you. Heck, I wanted to love you. On paper you sound like a dream come true. A first-person online-only shooter with five upgradeable classes, modern day real-life gadgetry at your disposal and physics based destructible environments sounds like the business, doesn't it? Add a few unique play modes and an intuitive snap-to cover system and a hungry Indy developer - Atomic Games - at the helm, and I have to admit... I rode the hype train. Rode it all the way to the bottom of Eastwood Gorge in Back to the Future III, that is. How could something with such a whiff of promise come up smelling like such a turd?