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Ars: Duke Nukem Forever Hands-On - An Ambitious, Audacious Mess

At a preview event for Duke Nukem Forever in Vegas, Pitchford continued to talk about his devotion to the game.

"I did not want to live in a world where there is no Duke Nukem, and that's the world we were facing in 2009. So we did it. We jumped in. Sometimes I've said that I bought Duke Nukem, but the more fair thing to say is that George and Scott sold it to me. I feel really humbled that they trusted me with their brand," Pitchford said.

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arstechnica.com
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-Ikon-2440d ago (Edited 2440d ago )

I had this feeling. Looks like some things were rushed. How this is even possible on a 13 year dev cycle is beyond me. Looks like its trying to do to many things at once. And being good at none of it..

BUT I wont make a final judgment till I play it. If all else fails I hope at least this game cracks me up

Derekvinyard132440d ago

we all have diffrent opinions, but i hope this isnt true

fourtwenty20092440d ago

I knew it. This game is going to suck.

Way to ruin Duke's legacy.

showtimefolks2440d ago

the guy in the preview wants a COD in duke nukeum he is complaining about how every FPS has moved on true but some games can be fun like old times

http://xbox360.ign.com/arti...

Mista T2440d ago

doesn't he even ask why there are no iron sights too? lol