Gamersmint: Bioware has just released a trailer for Dragon Age II which gives us a cinematic view of each of the game’s three classes in action of the classes abilities.
Mage probalby =D love caster classes.
Can't I be a sword swinging rogue with magical abilites?
That's always my favorite too, but from what I've seen they really improved the Rouge to be a very viable and enjoyable class now too. I'm sure I'll try all of them. Can't wait. :) Edit: I'm not saying rouge wasn't fun before but it seemed like just a variation of warrior. Now it's a completely separate playstyle.
i'm going with the warrior class again
I've never heard of Dragon Ag 2. I've heard of Dragon Age 2, but not Dragon Ag. :/ hmmmmmmm.... I know! The posta doesnt know how to spell! (See what I did there) Edit: OK. They fixed it.
I Luv DRAGON AG Maybe READ THE TITLES could improve the way N4g works, here. Just my penny. ;)
As much as i want this i'll wait for a ultimate edition.
Rogue all the way baby! See all those back stabs coming @ ya March 8th! <3
In almost all my playthrough's i used the Rogue class. It was so versatile and easy to play with it. My Rogue can be compared with a high power warrior, because i can take more than 250hp in one attack.
Oh, if only the gameplay wasn't like playing an offline MMO.
Warrior first, then Rogue, then Mage for me. Cannot wait. This game has been getting a ton of hate, but I think it is going to be better than the first one in many ways. The visuals are improved, the combat looks more impactful and the story is of course there. The pause n' play aspect is still there for those who want it (on PC), but it is more actiony and fast paced for those who prefer real time combat with great looking moves. The bottom line is that this is BioWare, folks. Don't hate it until you at least try it. They have never let me down, and I don't think they will here.
They got rid of isometric view though on PC, which kinda sucks. Playing the whole game like that makes positioning so much easier. You wont be able to highlight all or multiple party members anymore at the same time and make them move to certain places.
@ironcreed: I absolutely agree. I've loved BioWare since KotOR and they've never let me down either. What's amazing to me is that they could be working of ME 3, SW:TOR, DA 2, DA:L and more ME 2 dlc (and please God - Jade Empire 2) while maintaining their phenomenal standard of quality. Their writing staff alone seems to put out a bookstore worth of mythology and history for all of the various worlds we love so much on an annual basis. =)
Mage looks like a huge improvement over the first game. Hopefully there's some sort of battlemage/arcane warrior type spec available.
My favorite class in the first one was Arcane Warrior combined with Blood Magic. With all your protection, party buff and enemy debuff spells constantly on and using your mana pool you were able to be a near invincible melee type while still being able to throw out crippling attack magic out of your health pool. Brilliant!
im tired of pre-order bonus stuff.
Agreed. But, it's the way things are done. It works in their favor for several reasons: The more pre-orders they have, the better they can predict how successful the launch will be overall. They make the maximum amount of money off of the sales that happen the first few months. The higher the pre-order numbers, the more they can justify a future sequel or spin-off. Since all these things are true, if they can entice you to pre-order, they will, because of the points above.
What developers should do, they should release it as day one free DLC rather than pre-order bonus only so if you buy the game day one you get it as free dlc and the next day and beyond itll be paid dlc.
Try selling that idea to a publisher and they will probably laugh at you. DLC has become a viable income stream and they will never let that go... ever. Unless... people stop buying it. If you had a product that took you 20 million dollars and 3 years to produce and you could create additional content for that same product at 1/50th the cost and 1/6th of time and realize more profit, wouldn't you do it? As to the pre-order bonuses, like I was saying, I think I know why they do that and that's just what I think. Sure, I could be wrong, but in this instance, I think I have it pretty much right on the money. Also, to add to the list of positives for them to do the pre-order bonus... it drums up additional marketing possibilities, to drive more sales. It's all a systematic plan to make more money. What can we do... it's a business after all. I think your idea has some merit, but they have their own agenda.
In the end, whichever you chose, you get to play with omnipotent ninja :(
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