TGS 2007: Dawn of Heroes - IGN First Look

Wicked Studios' hits the system hard with impressive visuals and a deep strategy design featuring an incredibly detailed 3D engine for the top screen representation of the chess-like 2D overhead board where players do all of their tactical decision making. The team claims their engine allows for twice the polygonal detail of the usual Nintendo DS product and while IGN won't argue that claim IGN can definitely see that the game has a great look with fluid movements.

Dawn of Heroes will feature more than fifty missions of turn-based strategy where players control more than 25 different classes of war units, using the touch screen to maneuver their army of five across the playing field. Each character obviously has their own fighting and movement attributes, and players will take turns shifting positions and attacking their opponents using the different characters' strengths.

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