Gamasutra got a tour of High Moon Studios, the developer of Darkwatch recently acquired by Vivendi Universal, and offers an in-depth look at the studio's tools, techniques, strategy and inspiration, as the studio preps for The Bourne Conspiracy. This comprehensive 11-page interview also discusses and compares tools and developments for PS3 and Xbox 360.
In the interview, Gamasutra talks to High Moon's technical department head Clinton Keith (pp. 1-3), co-founder and chief development officer Chris Ulm and design director Paul O'Connor (pp. 5-6), co-founder and chief creative officer Emmanuel Valdez (pp. 7-8), and president Peter Della Penna (pp. 9-11).
Popularized by Doom in 1993 and still making video game haters gnash their teeth today, first-person shooter games are the best thing to happen to gamers since pizza rolls. So here are 15 underrated first-person shooter games you may have missed.
Although the late 2000s Turok wasn't my favorite, I would love a new entry. Open world survival with shotguns and dinosaurs. Not sure how we'd get the fusion cannon, but that would be pretty sweet too.
Lol
All of these games are pretty much universally praised. Outside of Timeshift I literally own all of these.
XIII, The Darkness 2, Far Cry: Blood Dragon, Timesplitters: future perfect, Bulletstorm are awesome games
TGC: There was a time when games based on movies were actually pretty good, and The Bourne Conspiracy stands out as one of the better attempts.
Solid movie licensed game indeed. Its unfortunately another High Moon Studios release (i.e. Transformers & Deadpool) with little hopes of a re-release or remaster happening anytime soon, due to expiring license.
As the world reels from the shockwaves of the seismic news that Microsoft is acquiring the proverbial swamp of the video-game landscape, Activision Blizzard King, it only seems natural that our minds should now shift towards what the fallout will be for presumably years if not decades to come.
Another Prototype would be awesome.
As for Singularity, I don't necessarily need a sequel, I just want to see Raven be able to flex their creative muscle again; not just be relegated to assisting with CoD. A lot of the old guard is still with the company.
That's part of what I'm hoping to see come from this acquisition. Revive teams like Vicarious Visions and Ravem to actually allow them to work on their own new projects again.
I'd like to see Activision get the Transformers license again and continue the War and Fall of Cybertron games. the movie games were crap and the game that combined both movie and Fall and War of Cybertron sucked a new Prototype would also be good as well.
Re-imagining of River Raid and the original adventurer Pitfall. Oh Zork is also a great game.