US, September 20, 2007 - One of the most impressive showings from last year's Tokyo Game Show was White Knight Story. The Level 5 PS3 debut RPG was a surprise announcement, and it instantly became one of the PS3's most promising titles, primarily due to its smooth animation system. The game looked quite far along compared to most other PS3 games of the time, but IGN weren't too surprised given the magic Level 5 has worked in the past.
Apparently, the trailer shown last year was target footage. It certainly wasn't footage of the game running in real time. In its current playable form at this year's Tokyo Game Show, White Knight has quite a few technical issues, including an unrefined frame rate, little bits of pop-in here, some ugly shadow effects, and occasional stuttering. The game's camera system also isn't as smooth as the initial footage had suggested.
So that's the bad news. Everything else is good. Look at White Knight from afar, and it does really look close to that trailer. With some extra time, IGN wouldn't be surprised if Level 5 can fix everything and deliver a polished product for next year.