Ryan Schneider concluded a 50-minute demonstration of what may prove to be the most advanced PlayStation 3 game launching this year with a comment that was kind of a suggestion, sort of a hope and just a touch of smack-talk.
and the excitement builds! so title function will make it in! awesome i cant wait to battle it out with my Homies online! millions will be clamoring over this at launch! this truely the Triple A launch title.
I understand that they are trying to market their game. But I just don't see why people are getting so excited about it.
just a question, do you get excited about Viva Pinata?
Actually yes I do. My 6 yo daughter will love it.
For all the blu ray haters saying its not needed just got owned. This is a launch title and is already using 22 gigs.
This game is going to be THE S)-(IT !!!!! The good news just keeps rolling in....and the M$ fanboys just keep hating...hahahahaha I repeat,..please don't hate me, it makes me very sad :(
i would just like to inform everyone that xbox sucks. It doesn't even have an x on the xbox360. It is not even a box. It should be called the xrectangluar prism. It is white which indicates it sucks (can't jump)evryone nos black is better. So for all of u xbox LOSERS!!!!!!! u need to go fall in a whole. Because Ps3 is the best thing to ever happen to man kind. And my closing statement is that my grandmas Pentium 2 Processor is faster than the whole crappy crap rectangular prism better known as the xbox360 (sucks) So go Ps3 suck my balls Xbox and Microsoft BigBoi out! Peace
If this game only has 7-14 hours of gameplay. It'll be 22GB's of sloppy programming.
There is no coder in the world who is coding even a gig of hell even 500megs hell even 100megs of source code. The BRays are filled with however, Meshdata, Binary Space Partions, Scripts, Shaders, Hi-Res Textures, Hi-Def Sound, Multi-language support, Possibly developer interviews, "The Making Of" etc...
"demonstration of the game's first level, a shootout between humans and aliens in the city of York, frantic and detailed enough to not appear on game machines that launched five years ago." That's the only real comment on graphics I read in there. And to me that doesn't sound really, really promising shouting it from the roof that it's great. It says it could not be on the gaming machines when they launched 5 years ago... I MAY FREAKING HOPE SO WITH THE NEW GEN CONSOLES?!?!?!
This game should be out around the time GOW is out. I guess we'll see if the 22GB helps it look or be better than GOW (Judging by the screens it won't).
Seen ingame footage untill now, games on PS3 won't for sure http://youtube.com/watch?v=...
okay. you just proved that fanboys can create videos. whats funny about this: the flight segments from the 2006 in-game demo looked just like the one's from 2005. i'm not sure where the on-foot shooting came from.
The on-foot is indeed taken from Warhawk! It's that bad... It's when you get of the plane, the game has more then the flying part you know
yeah i know. i just think it's funny that every major and minor game site i go to has the those flight segments, but doesn't have those on-foot segments. no matter how jaded a 360/anti-PS3 fan you may be, you cannot HONESTLY believe that thats the limit of what the PS3 is capable of. the fact that no other site supports the on-foot segments of the video is reason enough to remain skeptical about its authenticity
That video was hilarious! I really liked the replay of the plane slamming into the carrier.
nice read about an already promising PS3 launch title. can't wait to try it out for myself.
113 - Bhai 360lagman - 7 Hours ago are you sure thats 360 ??? hmmm i think its xbox Reply | Agree(0) | Disagree(0) | Spam/Offensive 113.1 - xbot 1.5!!! RuffRyder - 7 Hours ago Your really sad and lonley arent you! Agree(0) | Disagree(0) | Spam/Offensive 113.2 - OMG NJ1307RSX - 7 Hours ago I feel so hurt...not!
the mart, AND the real deal? two of this site's biggest fanboys? i'm outty. peace, and hair grease!
Good Looord!!! a 22 gig PS3 game already, SH!T that is already a testament to the kind of games that the 360 queers will not have access to. oh well, we tried to warn them; but now, the real question is which shooter will you buy at launch: Resistence or FEAR. So far, the guys at insomniac have my money in the bank since they already have a great reputation for game development.
If you asked me what game on PS3 will go head up with your GOW 360 titles during the holidays I would tell you first that GOW isn't origional even though it has great GFX, what can they add to gameplay that hasn't been done before? Then I will tell you to do you research about a game called LAIR for PS3 developed by Factor 5!! here's some links to help you get some facts!! http://www.gamasutra.com/fe... GDC: PS3 Lair Demo http://www.youtube.com/watc... Lair and Why You Must Love Zee Germans http://blogs.ign.com/Matt-I... A New IP developed by an outstanding developer, with all new gameplay giving us gamers a new experience. That spells Next-Gen to me. I like GOW but I still ask myself what can they develope that is truly new as far as gameplay goes? I hope that epic can pull through and see that new GFX is not everything us gamers want, gameplay + graphics + story is what makes AAA titles. Hey Mart and Real Deal why not try showing us some AAA PS3 titles to nit pick on!!! I'm tired of your BS it's has gotten old and you would be better served to find other things to do with your time (since 360 hasn't filled that void yet) FYI: I told both of you what would happen as we got closer and closer to launch........... Be warned this is just the tip of the iceberg!!! TGS.....................
Waiting Approval PS3 Games Convention Booth Revealed Nice setup check it out
So this game uses 22Gb of a Bluray disc,so if that was on X360(which it won't be),it would take up 3 DL DVD's.X360 is sucking more & more.PS3/Bluray are the future.
poor xbox360. i am sorry for theRealDeal and theMart. lol
lol...lol...lol http://media.ps3.ign.com/me... And this article explains that games that take up more disc space never tie into the quality or the hugeness or lack of it in a game. Good read. Get informed folks...lol http://www.gamesfirst.com/?...
Will outsell every ps3 title by far. It will sweep awards for the year. No ps3 game released this year will even come close no matter how you look at it. Watch and see folks. lol....lol.....lol
http://media.pc.ign.com/med... At least it looks sh1tty across all platforms...lol....Resistance is a PS3 exclusive they is self proclaimed to be 22 gigs of coding...lol.... http://media.ps3.ign.com/me...
is up to his old tricks still. The Liar neevr seems to give up. how pathetic. Lets, see, PS3 is suuposed to get all the ports huh. Thats why Full Auto 2 is much better than the 360 version, Blazing Angels is much better than the 360 version, LOL. These games are going to be WHAT should have been on your crappy 360. Resistance cant EVEN be done already on the 360! That is too funny. Resistance looks and plays much better than Gears Of War, thats just a lame shooter, with like 3 players on screen at once. RealDeal, stop with your lies kid, its getting old. Especially, when you posted pics of REAL LIFE CARS, and saying that they are the graphics of the 360. Come on KID, get over it.
This guy keep posting those old pic of Resistance its getting old
RealdeaL post this http://media.xbox360.ign.co... RealDeaL said Not CG WTF lololololololol
He posts pics of 360 games that are CGI and claims that they are realtime gameplay. Gears Of War is a good game, but its not that great. Resistance is true Next-Gen, Gears of War will be like 5 hours. LOL. He ACTUALLY posted pictures of REAL LIFE CARS, Ferrari's that Team Forza was using to create teh models, then he posts the pics of the real cars, and say, "drool over this" LOL!!!!!!!!! This guy has some serious Issues. Anyways, this game Kicks butt. I cant wait for this game, and Tekken 6, and Motorstorm. I will be set at launch with these games. Its gonna rock!
lmao, jin who said that? Who was the idiot that posted pics of real-life cars? Geez some one should slap his face man. Talk about desperate...
This game sounds awesome. What a great launch title And this game uses 22gb? Haha, FAT chance of this ever fitting on a dvd...cough...360...cough, or even hd-dvd for a matter of fact. See, these are the kind of games that blu-ray allows to be created. And its only a launch title. Bring on november. PlayStation 3 all the way
http://www.youtube.com/watc... they improve the graphics 40 players online 60fps destructuble more stuff going on the screen i say 2x more enemy than COD2 physix over 22gb For a launch title this game insane
note* not one launch title or 2nd GEN xbox 360 games has great physix great gameplay destructuble 40 players online 60fps
Resistance onwed COD2 in terms of gameplay physics
Resistance Fall Of Man will be a killer app and its just a small taste of great games to come for the PS3!
This game will OWN Gears Of War. The so called "Cliffy B" HAHA, this NERD is trying to sound like he's cool, by calling himself "Cliffy B". hey, i am sure he's a hell of a programmer, but just go by Cliff dude, you're not a rockstar, you're nerdy programmer, nothing wrong with it, jsut not a rock star.
Jin you can't insult people when you show a worse example yourself. And don't keep saying HAHA all the while, that makes you sound like a degenerate luny.
RealDeal and kMart say "well, that's just 22 Gigs of sloppy coding." First off, you guys are just jealous that PS3 can have bigger, better games because of blu-ray. Secondly, have you ever programmed in your life? Code is very, very small. The game kernels from the PS2/Xbox era were only like 8Mb. Games use most of their storage space for content, like scripts, meshes, normal maps, diffuse maps, specular maps, textures, sound, animation, etc. Your jealousy shines right through. I got some crow for you guys to chow down on. "Games don't need more than 9 Gb of storage. Developers are just being sloppy and not compressing enough." You two have been repeating this statement in various ways for months. Now what.
I told both of ya'll this would happen. Every agruement and statment you both have made in the last 6-9 months has been proven false. Supported by links from developers and offical information. Just give it a rest!!! Now you say that no PS3 game will sell more than GOW LOL we will see but you highly underestimate Sony and the power of PS3 Remember when it's all said and done "I told you so" This is why PS3 will never need or care about GOW http://ruliweb2.dreamwiz.co... enjoy!!
Resistance loks better than that. Choppy frame rate. Looks like a crappy 360 game. Nothing like e3 05. I need e3 05.
If that's 22 gigs of gameplay then sweet.
I am gonna lose some sleep over this LOL
UPDATE Quote: Schneider offered some distinguishing stats (which he called MTV News on Tuesday to further clarify). The game, he said, currently takes up 22 Gigabytes of memory on a Blu-Ray disc, the new disc format supported by the PS3 that is one-half of a VHS-vs.-Betamax format war erupting between tech companies throughout the year. While the music and vocals in "Resistance" take up only about 1 Gigabyte of disc space, graphics, level data and programming code occupy most of the remaining 21.. http://www.mtv.com/news/art... The MTV article got updated. Sound is definitley not taking up a large percentage of the space on BD. Blu Ray is sounding better and better as the days go by...... (to bad M$ decieded to rush and left out HD DVD)
(quoted form n4gamers user billgates) Wow, so much to cover - where do I even start? I'll just have to be careful here as there's certain things that aren't supposed to be revealed until the TGS. Note: This post is by no means unbiased. I make no warranty that what I have to say will not piss you off – especially if you’re a one-company fanboy whore. I’ll answer questions and I'll share what I know… but I’m not going to argue with the retards lurking in the Games forum shadows… especially when I am way more informed than you are*. Believe that or not (it's a fact), I don’t give a flying **** what some pimple faced punk in the digital jungle thinks. This is a favor for those who appreciate it. Hence, if you do not appreciate inside information, then do us all a favor and **** off. Now that that’s out of the way… Lets start with the bad news - the launch lineup is shrinking. Originally, the list was 30 titles (1st and 3rd party). Currently, the list is about 15 titles (can’t get more specific because at this stage it literally changes by the hour). There is an up-side, however. The extra development time is making a world of difference. Some of you saw Heavenly Sword at E3 and it looked pretty good... that is, it looked like your typical 360 game. The team has been hard at work piling on layers and layers of detail and as of right now, it looks like ****ing Advent Children (you thought Metal Gear looked good? You gotta see this). It's also being given a God of War type violence upgrade, since they found out the graphical realism and brutality of the combat (bloodless though it was) was getting it a Mature anyway. Seriously, it will blow your mother****ing mind (although it’s sad that having really awesome graphics influences the ESRB ratings these days). The current release target is March. Killzone 2 - This one has been MIA since last years E3. It is still in development and it is, unequivocally, the PS3s big "secret weapon." Announcements are being held back until closer to the PS3 launch as it's going to generate a monumental amount of buzz. It's one of those things that I can't get into too much detail about. However, it looks exactly like the video. Yeah. That video. LAIR - This won't be out until next summer at the earliest, but this one is also abso****inglutely incredible. Missions basically involve unscripted AI-driven massive scale battles (we're talking Helms Deep here) and you control a single dragon and rider. The game is essentially playing an RTS with itself and it's up to you to influence the tide of the battles. This is also very dark and mature. More bad news, these titles are all now Q1 '07 releases or later. Resistance: Fall of Man is being primed as the killer ap launch title. Some of you are sure to go nuts for it as it's like a crossbreed between Half Life 2 & Call of Duty. Personally, I ****ing hate both those games so I was not terribly impressed with the single player. Now multiplayer is a whole different beast, because the weapons are strange as ****. For example, there's this energy-burst weapon that just passes through solid matter. Almost everything in the environments is destructible as well and has physical properties. Hence, certain materials will offer better protection than others. Multiplayer is the big focus of R:FoM anyway, with half a dozen game types and support for up to 40 players. Someone asked about sound in the other thread - and while specific technical details were not divulged, the sound in Resistance was discussed at length. Resistance has fully simulated sound waves. The system actually checks distances, atmospheric density, wind, what materials the sound is bouncing off and passing through, etc, and modifies the base sound accordingly. Hence, every sound travels through space in real time and distorts just as it does in the real world. There is also support for 5.1, 6.1, and 7.1 sound setups... so however they are doing it, it borders on overkill. This brings me to BluRay, a controversial topic on this forum as of late. Remember when I was talking about the 360s disc capacity and how it ****ed up Oblivion? Some of you will remember, because I got flamed pretty hard for that (OMG it still looks great, the PC version is the same, waa waa, don’t criticizes my console). The Xbox totally ****ed up Oblivion, you can look at the textures and tell where Bethesda cut corners to make it fit on the disc. As a quick side note, Bethesda is working on a special edition of Oblivion just for PS3. We were shown some screenshots (sadly, not the actual game) and it looks like an entirely different game. Every texture is being replaced with new extremely-high resolution ones. It’s basically what Bethesda wanted to do the first time until they ran into the DVDs capacity limit. BluRay fixes that little bottleneck. Those DVDs you love so much, they’re the reason PS3 games are going to ****ing destroy anything available on the 360. 85% of the games currently in development for PS3 will not fit on a single DVD9. To give you an idea of the implications, Resistance: Fall of Man is currently 20GB, and is expected to ship at around 35GB. Publishers are not being forced to use BDs, but it’s expected that 95% of all PS3 games will use BD discs. The big exception is EA, who uniformly develops for the lowest common denominator. Sony is dedicated to helping companies develop for the superior PS3 then downgrade for the weaker systems. The fruits of this labor won’t be seen for another year at least. There was a demo, side by side, of an upcoming sports game (can't tell you which one). One was playing on 360 (DVD9) connected to an HDTV running at 720P. The same game was running on a PS3 (BD50) on an identical HDTV at 720P. The differences were unbelievable, simply because the BD has the space to hold all those extremely high resolution textures. The 360 could probably handle them, but they just plain won't fit on the disc. This is just one example of how storage capacity is hurting the 360. Of the parade of developers that spoke to us, the BDs capacity was the number one item of praise. No more having to cut corners or find creative ways to make your game fit on the disc. DVDs are just plain obsolete when you're talking about High-Definition hyper-detailed 3D environments. On a similar note, those of you rooting for HD-DVD as the High-Def standard might want to start selling your stuff while it’s worth something. The format war was basically decided before it even reached store shelves. 80% of the major manufacturing plants have already adopted Blu-Ray. There’s also the small matter of Sony owning, directly or indirectly, nearly half of the movie industry. I could go into more detail, but I’m getting a little off-topic. The point is, Blu-Ray is here to stay and it’s not going anywhere. HD-DVD, having considerably less support at retail and among manufacturers and movie studios, is ****ed. Also, when it comes to the end-user, the Blu-Ray capabilities of the PS3 are going to be very very heavily advertised. Not only will the PS3 ensure that Blu-Ray is the most widely owned HD player in the world, but Sony is going to make sure that people know it and use it. Go ahead and throw your tantrums if you want, it won’t change a thing. It’s just plain out of your hands. If you were rooting for the inferior technology – well, oops. Concerning BD movie costs, they’ve been available for several months now and the average price is $20-$30. Amazon.com is your friend. Ok, onto the multiplayer. Sony is going all out here. Actually, the entire philosophy behind the PS3s development is “no holding back.” You may whine about the price, you may whine about the features (and those of you that do that regularly really look like huge tards, btw. You know who you are) but Sony really wanted to deliver a system with every cool feature they could think of. Furthermore, they want to deliver a system that will survive another decade. MS may release a new Xbox every couple years, but Playstation owners know that their system isn’t going to be obsolete any time soon. Anyhoo, the online service is absolutely, positively, 100% free… no tiers, no subscription. It’s like having Xbox Live Gold, but you don’t have to pay for it. Some of the features include: multiple online IDs (not just one gamertag), friends lists, rankings and skill-based auto-matchmaking, full online profiles, EyeToy and EyeToy HD integration (photo profiles, possibly video chat). There is a full featured web browser and the PS3 will have native Keyboard and Mouse support, although Sony will not be making any 1st party Mice or Keyboards for the system. As for using those peripherals in games, it’s entirely up to the developers but Sony is not disallowing it. Still, they would prefer developers make use of the motion sensitive controller instead. As a side note, the controller motion capabilities are extremely sensitive and accurate. Playing LAIR and WarHawk with it just seemed way more accurate and natural than analogue sticks alone – plus it frees up the analogues for other functionality. You’ll see what I mean when you get a taste of LAIR. It’s ****ing incredible. In terms of 3rd party support, more than 10,000 SDKs have been shipped and more than 350 confirmed titles in active development. Production of the console itself is proceeding right on target. Reports of cell yields and HDMI 1.3 available have absolutely no impact on the production process. The cell has naturally lower yields due to the fact that it’s a new and more powerful technology. The yields were of the Cell were known far in advance of active production. As some of you know, wafers are rated. Only the best make it into the PS3, the others are sorted for other less demanding uses. The PS3 is shipping with all 8 cores enabled (1PPE + 7 SPEs). Reports of SPEs “dying” are just plain rubbish. 3rd party developers (EA, UbiSoft) have already announced their pricing schemes for next-gen games. PS3 games will generally cost the same as Xbox 360 titles. The $10 hike in price across the board is meant to cover additional production costs resulting from the need to produce higher quality HD-quality assets. Better graphics means higher production costs. North America will be getting approximately 700,000 of the first 2 million units. For comparison, the 360 shipped 400,000 units in NA followed by a 5-month complete production shutdown. There will be a second major shipment before Christmas, with an equal number of units (1.4m in NA before Christmas). As of right now, the balance between 20GB and 60GB versions has not been decided. Since both SKUs will be produced at the same plants using the same materials, production can be shifted as needed. It’s most likely that the 60GB version will be the most “common”, however. The 20GB version is indeed capable of 1080p via component. The only holdup is that there is currently no TVs on the market that support 1080p via component. It’s purely an issue of support from TV manufacturers. For the uninformed, the difference between the two models (other than HDD size) is that the 60GB has the following additional features: 802.11g Wireless Networking, Flash card reader (CF, SD, MSP), HDMI (v1.3). Ok, so onto some PSP news… The GPS is currently on hold. Bummer, I know. PSP has outsold DS and DS Lite by 1.2m units. The PSOne emulator will be attached to an October firmware update. The online store for PSP and PS3 will launch soon thereafter (before November 11). A new PSP entertainment pack is coming next month. It costs $250 and includes a 1GB MSPD, ATV Offroad Fury: Blazin Trails (game), and Lords of Dogtown (movie). No headphones. PSP integration with PS3 is still planned. You’ll be able to use your PSP as a remote control for your system. Currently, the plan is that you’ll even be able to see your PS3 screen on your PSP so long as both are connected to the same network (almost like a location-free player). This feature may not be ready for launch, but if it misses, it will be added in an update soon after. More than 200 new PSP titles will ship between now and Christmas! You know about the disaster that was UMD movies? Well there’s a reason for that. Usually Sony works with companies who license their products and lay down certain ground rules (pricing, features, etc). With UMD, they had a hands-off approach and movie studios just started releasing every piece of **** movie in their vault, without special features, at highly inflated prices. Sony is not happy about this at all and is going to try to jump start the UMD movie scene again (could take up to a year) by requiring that releases meet certain guidelines. Guidelines may include an MSRP limit of $15 and that UMDs include all the special features of their DVD equivalents. It’s possible that it may be too late to save, but Sony has a lot of muscle and the PSPs multimedia features are its biggest selling points… especially considering the target consumer is a male between the ages of 21 and 40.
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