While EA says it is incurring "significant development costs" for its Star Wars-themed MMO The Old Republic, the company says those costs could turn in to significant profits with relatively moderate subscriber numbers.
That number is very feasible, but they failed to say how LONG it would take to start generating that profit. Last week they said they expect the game to have a 10 year lifespan... I'm sure they are banking on having like 5-10 million subscribers, which I doubt will happen. That number might also be factoring in DLC that they will surely put out...it's Bioware. I'm sure they will be charging $7 for every new hour long DLC "flashpoint" they put out in addition to monthly subscription fees.
No ones going to be paying for DLC once they pay for the 15usd a month. WoW has the MMO market and if WoW isnt charging for the additional content they do provide then sorry no one can. People simply wont pay up. Asides the expansion packs WoW does have every odd year. WoW gives the user lots of updates (kinda like DLC) except its all free of cost.
I just hope EA handles this the right way.
I stopped playing WoW years ago, but I'm pretty sure people were buying in game items from Blizzard.
I think he means expansions as DLC which are sold for $$$ for every single MMO out there, including WoW
well people do buy stuff like mounts + in-game pets but those are aesthetic and optional. It's not like they're mandatory or in any way buff you in the game. DLC and expansion are sorta different though. DLC (downloadable content) that we all know of tend to be items here and there or a couple quests for an extra 1-2 hr of content. Expansions on the other hand have always been much much more. I think for MMOs, they should stick with the In-game purchases and Expansion contents that people are familiar of instead of using the DLC moniker.
Personally I see this going the same way star wars galaxies did. At first the huge fanbase will show but will slowly dwindle down. I dont understand why the just didnt make knights of the old republic 3?!?! The first 2 were pretty epic (2nd one not as much but still). Lucasarts have had 2 very good gaming franchises - Knights of the old republic and the Jedi knight setries which IMO were very good. Im not the biggest star wars fan but that sort of game had me drawn in, it had great story plots, twists and turns. They also say the game is expected to last 10 years, Im pretty sure they will try have massive add ons like they did with galaxies. Its a shame they refuse on making the two better franchises of the lucasarts collection.
Are you kidding me? WoW charges for tons of stuff outside of the game, and these are both completely different games with completely different developers and completely different publishers, who gives a shit what WoW does? And no, WoW doesn't have anywhere close to "the MMO market". Subscription based, maybe, but free to play MMO players outnumber WoW players by about 300 to 1 worldwide. Bioware doesn't know what they are doing with their MMO (which is obvious since they are targetting single-player RPG fans and hoping they will pay monthly fees for years) and based on their current track record for nickel and diming for DLC like "alternate costume packs" and "alternate character portraits" and crap like that, they will DEFINITELY be charging for stupid little DLC.
Well the good thing about digital revenue, i.e, recurring subscription costs, is that all that money is revenue. 100% of it. So with a $300M budget, all they need is ~500,000 subscribers for about 3 years to break even and start making profit. If SWTOR turns out to be a really awesome MMO and has say 2 million subscribers, they can break even and start turning a profit in about 10 months. Don't forget that they'll make money off each copy sold online/retail as well. MMOs are _extremely_ profitable.
Indeed they are profitable but very risky. Not to mention there incredible development costs.
The $300 budget EA used on SWTOR is just ridiculous. If you can make a half-decent MMO on a modest budget (10-40 million) and get a hundred thousand subscribers to pay $10-15 a month for a year or two you're golden.
Even top tier ones like GUILD WARS are free. Star Wars has the licence to pull it off though. I also have the suspicion that EA will eventually announce TOR for consoles....probably PS3. EDIT: @tmoss726.....Bioware also said Mass Effect 2 wasn't coming to the PS3 too. EA owns Bioware now, and its clear they are being run by a new sheriff.
@persistantthug Bioware has already stated it's PC only for now. Plus I'm sure they want to make sure the millions of dollars they spent gets put to well use on PC first. Edit: True but the fact that there hasn't really been a successful MMO on a console (except DCUO, though I don't know numbers). But I guess TOR could come to consoles, but it wouldn't be for a while or at least not from Bioware.
"Well the good thing about digital revenue, i.e, recurring subscription costs, is that all that money is revenue. 100% of it." I don't think you guys understand what it cost to maintain servers to handle millions of subscribers, not to mention upkeeping, salaries, new developments, additional content, problems that arise. You think that every cent of the say $15 monthly fee is pure revenue? Cost are there, the point of subscription fees are to handle the cost of all those things I mentioned and more I'm sure. They will take some time before thinking about profit, covering cost is not cheap and there is good reason many MMOs fail within 6 month - 1 year.
I know, but that's kinda beside the point. I'm lumping operating costs and everything in.
he said revenue. not profit.
You are not taking into account the server costs and salary/development costs associated with new content and bug fixes. Also, they stated in this article that the 300 million dollar budget was not real and was made up by game bloggers and not to listen to them because they haven't spent nearly that much on the game.
If you've played MMO's you should no they never charge (well none I have played have) for the small content updates, look at LOTRO for example they brought out new areas and quests every other month for free. the only time you should have to pay for 'DLC' for an MMO is when they release a major expansion, which is fair if it packs enough content. anyway I will be getting this game day one, can't wait :)
Yes PC MMO's are designed with keyboard and mouse in mind, but the PS3 can use a mouse and keyboard as well. I don't see any excuse to spend that kind of money and not make it available for console(ps3) as well.
They can't use Keyboard/Mouse as a requirement for a console game.
Won't sell, people who want to play a MMO with mouse and keyboard will just do so on the PC. Console players want to play with a controller and without at least that option the game won't be as appealing, even if its a great one. edit: meant to reply to Hozi89.
After watching the latest videos of it.... good luck. I'll do a trial but sadly it kinda looks very meh.
I only hope for EAs sake that its better than galaxies.
galixies was an amazing mmo until sony killed it with the NGE.
NGE? Is that the expansion?
No the NGE was the 'New Game Engine' which change almost everything about the game and ruined it, that was the breaking point for the mmo
I just hope they don't strew this up like SE did with XIV. Let's hope they have a beta and actually fix anything that is wrong with the game before it is release or at least release a polished game. I think next generation consoles will be able to handle MMOs and maintain them without any limitations like the PS2 and FF XI has. Hopefully we get next generation consoles with at least 2 gb of RAM so they won't be limiting factors for MMOs later down the road do to RAM like.
I just hope Bioware work on the Gameplay cause right now it doesnt look very innovative like Guild Wars 2 does and the likes of Diablo 3. I loved the KOTOR franchise and I really would love to play an Star Wars MMO, I used to play galaxies before WoW came out and I moved on (not being able to play a jedi was gay) and at the time people were paying grands to get a Jedi class. An if the character died 3 times it died forever lol. I got DCUO and I can say its an good game but its not anywhere near the level of WoW in the MMO aspect. Seeing the tiny chat window on my 32" hd tv is really hard as it is and typing messages is really gay on the controller. But despite the few bugs the game is good but needs work. I wont be paying after the free month i'll wait til WoW bores me first right now waiting for patch 4.0.6 on WoW.
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