TSA Writes:
As you might know, we’ve dispatched Alex to the far-flung corners of the globe on a mission to check out PlayStation 3 titles that aren’t released yet. Alright, its only London but that’s far enough when you have to share a berth on the overnight train with someone else’s feet.
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.
Flower it took around the same time to finish thatgamecompany can manage to make amazing games that have a short story Some companies tried this but the game didnt include content or replay value.
yep Quality over quantity
Acceptable for a DLC title.
Especially considering Modern Warfare 2 and RE5 took about three hours to beat...
Since I like to take my time to explore and try to find any "treasure" that is tucked away, my total play time may be double that. Still, that's quite good.
The whole point is that "single player is a tiny portion of the entire experience". Sure the single player might only take that long in a speed-run, but that's not the bread and butter of the game. Overall, this is a very misleading headline. I'm disappointed, TSA.