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A Look At Video Game Animation

Ever since I started playing video games on my beloved Atari 2600 Jr., I have never been content to simply play video games. Playing them is fine and all, but with almost every game I have ever played, I know I've thought at some point, "how does that work?" How do the animations connect with the actions I've orchestrated via the controller or mouse and keyboard? What went through the art director's mind when an awesome visual sequence is witnessed--or perhaps even a bad one?

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