PS3 action RPG Demon's Souls was infamous for - and defined by - being bastard hard. Bravely, developer From Software has decided to make PS3 and Xbox 360 successor Dark Souls (formerly codenamed Project Dark) even harder.
Oh dear, IGN and most of the so-called "professional" gaming journalists might nerdrage and throw their controllers out of their windows.
This is going to be a classic cult game! :)
Demons Souls is still one of my favorite games this gen. I'm sure this game is gonna be awesome. Hopefully this game going multi-plat means more money for the devs 'cus they really deserve it. Also, hopefully it will do well in a twitch-shooter dominated console.
demons souls wasn't even really hard. all you have to do is take your time and not rush through it. and its got the easiest final boss in history. of course when you hit ng++ that should be about the time for you to break anything within a vicinity of 5 ft. EDIT: does anyone know whats up with that broken archstone. thought it was gonna be dlc so shouldnt they get started on that before makin another f'king game?
@young juice, true that. It wasn't hard which is the word most people use to describe it. It was however, very unforgiving when you made the wrong move. People tend to oversimplify.
True young juice. Its really only hard right at the beginning but once you level up character wise and weapon wise as well as getting some of the important rings its gets siginificantly easier. For me the beginning was the hardest part.
@young juice The easiest final boss in history? 1-4 was so god damn hard, especially since when you lost to the boss, you had to get all the way back to him, and if you were not able to kill the 1-4 dragon yet, it was super hard to get back to him(especially if the allied guy fighting his way to the top died and stopped taking the fire blasts). The only reason he was easy was because you could poison him to death without ever fighting him(which I eventually had to do), aka, glitch him to death. If you fought him strait out like you were supposed to, he was hella hard.
naw man penatrater (was that the name?) was easy all you gotta do is get the keel smasher and not kill the one guy(forgot name). hardest boss in the game was flamelurker. only way i can win is by glitching it up by hiding behind bones and using my weak magic. but the game is unforgiving....VERY
LoL Penatrator? He is the boss of 1-3, and hella easy, you even have help. I am talking about the boss of 1-4, the False King.
"Oh dear, IGN and most of the so-called "professional" gaming journalists might nerdrage and throw their controllers out of their windows." Are you complaining about the score they gave? How old are you?
@Active Reload Where did I state that I hate them because of the scores they gave? I only said that because most "professional" journalists complained that it is too f**king hard but in reality it isn't. They are probably used in playing games like CoD that always hold your hands pretty much eliminating most of the challenges and skill required. They should slowly take their time and plan their attacks carefully. Not rush directly to a mob of enemies pretending to be Kratos. Games like Demon's Souls required skill, CoD does not. If you have been into gaming since the era of SNES, the games are hard compared to this generation because of the frequent auto-saves, checkpoints and overpowered weapons/skills that is present in almost every game released this gen but are absent in Demon's Souls. If they are supposed to be gaming journalists, they should at least have some "proper" gaming skills because it's their job to play games.
Most? Your exaggeration shows your youth. "Where did I state that I hate them because of the scores they gave?" I didn't say you hated anything. You used Ign as an example for your reasons of complaining. Ign gave the game a 9.4 and yet you still criticize them. If you're going to be the first commentor on the article at least state something informative about the article...a summary would've been great. I guess maybe you were trying to be funny or cute so you could get a lot of agrees, but to me, comments like yours clog up the comment section.
Why does this sound like the same stunt that Team Ninja pulled with Ninja Gaiden Sigma. Demon Soul = Dark Soul
@Snake (have to be specific because there are 3 comments ahead of me that AREN'T REPLIES): lol, but I don't think so since it's on 360 too. They're going to praise it as the game of the century.
I just hope going multiplat doesn't mean Dark Souls will be a step back from Demon's Souls. I'm thinking specifically of Heavenly Sword and Enslaved when I say that. Two similar games, one exclusive and one multiplat, and the older exclusive looks and plays better. Maybe it will turn out ok as long as they don't change it too much. I am disturbed by the brighter world though. Part of what made Demon's Souls so great was the oppressive atmosphere.
Believe me, I know how you feel about the exclusive going multiplat thing. But I'm not too worried. Even though Demon's Souls's graphics aren't often mentioned, they were definitely not shabby! But at the same time they weren't absolutely necessary to the experience. Actually, Demon's Souls turned out to be greater than the sum of its parts, and that's really why I'm not worried. Because I'm sure that, even though they're developing for multiple platforms this time around, it shouldn't have any effect on their magic.
YES! YES YES YES! This makes me so happy. I'd have been equally happy with a Demon's Souls expansion, but whatever. Awesome. F***ing awesome.
IGN gave super meat boy a lower score because it was too hard... BECAUSE IT WAS TOO HARD... ARE YOU FUCKING KIDDING ME? Just goes to show how fucking lame they are, play all the games they get on easy mode an can't handle a challenge. I beat Super Meat Boy, took me about 7 hours which is more then some full games!
Demon's Souls was LAME. It was an exercise in business suicide. If you want a challenge, that's what advanced difficulty levels are for. Instead, we got a game that marginalized core gamers while stroking the ego of the most hardcore. How is this a healthy business practice? How is this sustainable?
GTFO. They sold more copies than they ever anticipated. It is refreshing to have a serious old school game that doesn't hold your hand in this new world of dumbed down broad audience games. Go back to business school so you can sell more of the same dull crap with a different name.
@edgeofblade: Atlus USA reported, and initiated a world tendency event, that Demon's Souls is the most successful game they have ever published in 20 years of business. You tell me how that's business suicide. If anything, we need more games like Demon's Souls. Games that just drop in, no hints, barely any story told, and say "there you go, beat the game because we're not telling you anything else". Get rid of Superguides that beat levels for you, endless tutorials that remind you how to frickin' jump, or the Enslaved platforming defect.
my body is ready for this game
The game is only hard if you're some twitchy spaz who plays nothing but floaty FPSes and runs into every room as if he's indestructible. If you're a cautious, methodical player, you're fine. Soundtrack for DS was pretty epic too, still have it on my playlist.
you liked the music??????
Wow, how can you even ask that question? The main theme song is awesome, completely sets the mood of the game: http://www.youtube.com/watc... Great strings and piano track: http://www.youtube.com/watc... I love this song just because Garl Vinland is a strait up pimp: http://www.youtube.com/watc... I am not going to post more, because I don't think we need a mile long list. Honestly though, Demons souls has some of my favorite video game music since Hollow Bastion in KH1. EDIT: lol grammar.
according to the massive landslide in dislikes its just me who hated it but then again i loved all the piano stuff from heavy rain the weird sci fi stuff from the mass effect series and the god of war music etc so dunno its just not to my taste
Same here stand back and concentrate and you're fine.
And I'm a ginger-haired African.
"And I'm a ginger-haired African" Please kill yourself
You know there are white people in Africa right? You don't have to be black to be African...only born in africa
and yeah, I only died 3-4 times. Not sure how you were playing, but it's not hard to stay alive if you're paying attention. I also played as a Royal, so I had a regenerating magic attack right off the bat. And ChristianGamer is right. There's not only dark-skinned people in Africa.
@Christ399 You used the wiki straight away? Where's the fun in that? You're doing it wrong son. @ChristianGamer I'll add that to my notepad. Cheers.
Wow, how egocentric of you to assume that there's a "right" way to game and that YOU are the voice of that movement. I have two houses, two mortgages and a full time job. I don't have the same leiusure hours that I used to in my teens, so yeah I use guides (gasp). Sorry but life takes precedence over gaming. I'm not using hax or cheats, just information, when I need it. No shame in that. I don't want to clock 90 hours into a JRPG/ Action RPG just to realize that I missed something crucial for my character. That's a complete waste of time. Time, which becomes more fleeting as we get older. You game how you want, I'll game how I want. Peace.
@Chris399 hmmm relax dude, the guy is right... Using a guide for a game like this is like playing without the 'soul' of the game. But you are right you can play the game like you want to.
How is that possible? I died at least 100 times and I still havent beaten the second world.
first runthrough is hardest and while i didnt die unintentionally a large number of times i did die a few mostly due to my own mistakes plating the game is easy if your clever only first run through is actually hard
YOU LIE!!!!!!! "I only died about 3-4 times my first playthrough." my ass...
probly used a guide right from the start
You could argue this was a bit like old school stealth games like MGS or Thief.
You used a Wiki on your first playthrough!? To each their own, but that would have spoiled the experience completely for me. One of the joys of the game was facing down a new foe and working out how to kill them (or even if I could kill them).
Grabbed it before there was any North American release, cost me like $150. I also don't like to "miss" anything in RPGs - secrets, treasure and whatnot. I never consulted it for strategy, just an overview of the game as information was quite scarce and most was in a foreign language at the time.
To back up Chris, the Hong Kong version's menu screen was all broken English, and the instruction booklet was completely in Japanese. It was necessary to use the wiki just to understand what half the items in your collection were.
sorry mate but you are lying
Jesus Christ, the game isn't that hard, it's just punishing if you don't adapt to it's pace.
but there are a lot of trial and error parts where you will die a lo,.....oh ive just realised you used wiki guide for first playthrough...why would you do that!? whats the point? sorry mate but you suck
I died a lot on my first playthrough....as well as subsequent ones. I also died at the hands of many, many black phantoms who invaded my games (I referred to them as "@ssholes")
I was one of the @ssholes you refer to. I had a infatuation with jumping into random players games and killing them. It was a true test of skill. Instead of just outsmarting the AI. Dearest Astraea....I have failed you...
I died 5 or 6 times in 5-2 alone. Tell me, did you play the whole game offline?
It's because you're bragging but you aftually used a guide. It's like saying you're the best gamer in Counter Strike 1.6 but using hacks. Yeah, it's not hard at all when you know everything that's gonna happen before it happens. Cautious with a guide on hand... pfft.
Dude. That must be a record. Congrats.
Chriss99 What's funny is that you state the game isn't even hard unless you're a twitchy spaz who plays nothing but FPS, yet you played it using a guide (which makes it easier). I'm sure had you went into it blindly it would have been a little harder for you.
hopefully there will be less cheesy music lol
well that is a good news
i love hard games. bring it
Hopefully the 360 version is two disc cause I would hate to see the ps3 version get gimped cause of dvd9.
question, how big was Demon's souls? never mind. I found torrents and they seem to all be around 5-6 gb. Not bad for one of the best action rpgs of the last few years. I guess size does not matter. ;)
Demon Souls was not huge space wise and the graphics weren't crazy.this game going multi will hopefully bring in more success which means more new software.
Demon's Souls didn't pushed the PS3 hardware so the 360 version would probably be on a single disk.
How does being on two disc or even 1000 disc gimp anything? it doesn't
Not like Demon's Souls was hard or anything. But ah, with the "seamless world" do they mean an open-world game? Because, if so, then that'd hype me greatly, y'see.
Demon's Souls wasn't hard tbh, just punished you severely for being careless. They had the balance spot on.
If that's the case, I must respectfully decline. My patience is finite.
I can't wait for this. I like having an open world and hopefully more of a story to go with the action would make this the best rpg ever.Exploration with some difficulty would be amazing.
I don't know - I love the game, but it was definitely hard enough. I do like the removal of tendency and a brighter world if true.
You have to be kidding, right? Day one opurchase and 50 hours of flustrating but fun gameplay confirmed
i like the sound of that. lets see if true
Demon's Souls was never hard, it was challenging and punishing. There's a massive difference. The difficulty / challenge in this game reminded me of the old days when games didn't hold the players hand all the way through. Can't wait for Dark Souls
Count me in!
woooot!!! only thing i want more is better character creation! amazin ggame