It’s almost common knowledge to many fighting game fans, that every final boss has to be cheap is some form or fashion.
I saw a clip of Galactus as the end-boss in MvC3. I would literally last about 3 seconds.
the MvC2 boss was a hard one to beat too...
funny ... I always look forward to some insanely hard, cheap tactical type final boss in fighting games ... they really give you a challenge (or a lesson in cheapness). I rank them as following - 1. Geese Howard (nuff said, there is no tactic, just luck) 2. Gill (SFIII - First Strike Version; beaten through relentless attacks with ibuki) 3. Thanos (MVC 1; one word - spiderman) 4. Guilty Gear (OMFG what's her name ... I hate that b*t&Cg) 5. Orge (from tekken, he's low cuz i found a way to till him in like 1 hit .. :p) ... and so forth .. but the point remains, conquering them can be very rewarding.
off topic a bit but we are talking about bosses. I thought Sephiroth in KH was pretty tough, me and my cousin took turns depleting his 50 billion health bars
even in ff vii he was hard ... sadly I'm marred by the pressures of advanced graphics to truly enjoyed soiling that posers pants! LOL (they really need to remake that game ... but lets not get off topic as you say)
What about the boss in street fighter.That guy that can do almost every body moves and he can suck u onto his tummy which takes 85% of ur life :( http://www.youtube.com/watc...
lmfao Seth was an easy ass boss
U think..then i guess u will not say the same about marvel vs capcom 3 http://www.youtube.com/watc... Keep watching till he comes :|
@Simon i kinda disagree ... but it all depended on how quick you were able to figure out his patterns - everyone I know died before clearing him.
Yeah MvC3 boss does look aggravating
X-men vs street fighter boss was very simple to beat
I hated Seth. It was so hard to beat him without cheesing (i.e. Stand back and turtle, then use anti-air when he jumps at you, or for the especially scrubby shotos, SHORYUKEN). Robo Ky from Guilty Gear X2 was another pain.
i'd rather have true cheap bosses .... than characters-boss that are playable afterwards.
LOL! Well technically it wouldn't be a fighting game without one of those cheap bosses at the end.
Back during the early 90s, Bison in Street Fighter 2 was cheap. His jump kicks were higher than yours, and he seems to always have good timing. Just when you thought you sweep kicked him as he speed walks towards you, he freakin grabs you and toss like a bag of trash.
blazblue bosses arent to tough. i mean there is cheap then there is hard. seth was just cheap in sf4, i meann ryu and ken cud beat him easily on hard, but for someone like viper on normal, Nuh uh. he countered way to often with that insane special. although hardest fighting game bosses ever have to be the king of fighters game, it was lame how hard they were
Mizuki from Samurai Showdown 2 Dural from World Heroes 2 Geese Howard from Capcom vs SNK (Capcom version) Onslaught from Marvel vs Capcom (first form) Unknown from Tekken Tag Tournament Akuma from Super Street Fighter 2 Turbo Eyedol from Killer Instinct Shao Khan from Mortal Kombat 2 Hyo from Rival Schools Cyber Akuma from Marvel Super Heroes vs Street Fighter all at one time gave headaches...
Azazel in Tekken 6 WAS A BITCH! I liked the bosses from Ogre to Jinpachi, they were slightly on the cheap side, but only in terms of their powerful moves, otherwise they were fair to take down.
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