GameDynamo - "What would poker be without bluffing? Why is there always one naughty relative that slips $500 bills under the Monopoly board? For better or worse, deception is a part of games. It’s compelling, dramatic, and the ultimate source of tension. But, with technology limiting character models, using lying as a core mechanic in a video game would be little more than an empty promise. Even the best human lie detectors need clues, and video games have yet to replicate the facial expressions and mannerisms effectively. That is, until L.A. Noire came along."