Ars Technica: "The Move support for Killzone 3 shows how motion control can improve a big-name first-person shooter, making a powerful argument for console exclusives."
That looks AWESOME
This was posted weeks ago via another site.
"The use of the Move in this game is far beyond what the majority of developers are doing in a mainstream game, and none of this would be possible with the Kinect. Killzone 3 on the PS3 looks amazing, and... neither the graphics nor the wonderful Move support would have been possible on a multiplatform release."
without looking at this link let me guess this is from IWAGGLE3D?
this is the game u bought the move for!
I like the maneuverability you have while sliding, looks totally awesome.
Eh, the article is just a rant about exclusives. The iWaggle3D movie was posted here a few weeks ago and they do an excellent job on providing relevant news to the community. So, if you haven't seen it yet, read this article just for the movie, which is an in depth analysis of Move with KZ3.
Move is not my thing but looks like they added to the game well.
Not me...Im not a fan of motion control..I will rather play killzone 3 and any other game with the normal ps3 pad.
Well that is a fair one mate and it's your choice... but it is good to have more choice rather than less, some people will prefer the motion controls! I will definately try it out with Move, although at the moment I am guessing I will prefer playing it with a regular controller.... but I will not mind if either turns out to be a better option!
First-person shooters y'all, I was officially done with them once Modern Warfare 2 came out. My next PS3 exclusive is Yakuza 4 and I'm giddy at the thought of holding it in my hands. Edit - I clicked on the article because the headline caught my interest. Deal with it.
Then why even click on the article?
I can understand how MW2 killed your love of shooters, the game was a huge let down. I still love shooters though, and K3 has some crazy gameplay innovations with the slide and up close kils.
but rather the general oversaturation of FPS's released in the industry; a genre that's known for really highlighting the more generic conventions of video gaming than any other. Thanks for empathising though; it's nice to know not everyone on here is incapable of having a knee-jerk reaction.
Cry me a river man.
Why do you think that MW2 represents all FPS
But I found it represents the many, and it represents the lowest.
This is BS, sony needs to stop using real games games with move as an option to sell move. Make an actual Killer App for MOVE in mind, you know why move hasn't sold great because it has no actual games for it that are AAA.
Sony see Move as being exactly the same as a DualShock3. They are simply peripherals. That's why Sony don't care too much about releasing sales figures - does anyone care about sales figures for DS3's!! Integrating Move as an option in to established games means people may pick up a Move set to try it. This gets more Moves out there, and in turn makes funding a Move AAA game far less risky. Launching a AAA is risky enough - not every game flies off the shelves; but launching a AAA game for Move is going to be a massive risk until there is a much bigger install base. Those AAA Move titles will come, but not for a while. And I don't think 4.1million Moves sold (whether shipped or sold doesn't matter), it's a great number.
Shouldn't you be more concerned with how much Kinect sells and actually having games to play on your favorite console?
The only BS here Dellis is your comment. Sony is doing exactly what they need to and us gamers want them to do. They are giving us the most variety, options, features, exclusives and means to enjoy our hobby, GAMING! Now please go back to your unattended bridge.
Why do they have to cram all these logos on the box art ! Christ! Any more logos we should know about Sony ? Perhaps. Starbucks ? Or jack in the crack?
I know right options suck. on the back of a 360 box you might only see... 000000 that bieng the number of discs.
It is most definitely one busy box. Luckily I only see the spine of most of my games.
I'm probably gonna be playing with the move as it's more preferable to playing an fps on joypad. I've played plenty of fps's on console, and while I'm pretty used to it I'd still like to play them with a keyboard and a mouse. Playing with Move is the next best thing.
You'll be needing this http://www.flickr.com/photo...
This looks great! A definite step or two above what MAG was like with Move. As for people dissing Move support for this game...I say it can only add to the experience not take away from it. Move support made Resident Evil 5 BETTER in fact. As for competitive multi-player I'm gonna stick with the ds3 but Move makes single player more fun from my experience.
looks like move implementation on kz3 is a big improvement over the after the fact implementation of MAG. now please release Resident Evil 4 HD with Move support.
OMG yessss!! RE4 HD with Move and trophies. I dig.
RE4 redux with Move. HELL YES!!! I used my last bubble just for that statement.
Yeh but only if they can figure out that the trigger on the Move should be the trigger for the gun..... cos you know.... otherwise it's just retarded!
really looking forward to trying it out, im really glad they put the effort in and the adaptive deadzone shown my iwaggle really looks a rather cool and clever feature thanks again iwaggle3d
Then theres socom, heroes on the move with move support and maybe even infamous 2 as well. As for original move titles theres sorcery and few others I cant think of the top of my head, but they are coming for sure.
Infamous 2 could definately be an interesting one for Move if implemented right! I still have that feeling that I wish that they had put analogue sticks on the Move as an option though, as the thought of playing Elder Scrolls 5 with Move, using the bow and sword and shield ect.... that just sounds awesome! But you never know... there is an expansion port on the bottom of the Move, so maybe they could release some sort of clip on peripheral or something with an analogue stick at some point!
Sony and developers should pay the Waggler to include his game analysis with every Move game sold. His videos really help to eliminate a lot of the frustration in trying to figure out how the Move works in game.
mind you, this is a preview without the use of the sharp shooter...
Meh. I'll play KZ3 with a DS3 and so will MOST OF YOU.
Maybe mate maybe.... but once again.... CHOICE is good!
Cake or death!
I've been actively considering selling the console I got for Christmas to pick up Move for this game. I'd be selling it at a major loss, but I haven't really taken to it the way I thought I would. Move owners...is it worth it?
I'll probably end up using both. The Move implementation looks amazing though. If the IWaggle3D guy could kick ass with it with limited practice, I can't imagine how good I will play with it after a few weeks/months.
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