Dead Space was a hugely polished experience back in 2008. In a crowded winter period full of huge releases, it got lost amongst the shuffle, and unlike another EA property in Mirror’s Edge, it deserved much more attention than it got.
When Dead Space 2 was announced, most of us were cautiously excited. The way Visceral Games were selling the story of the second one seemed to be taking on a different angle, looking at Isaac Clarke’s descent into madness after the events of the first game.
So just over two years later, what exactly has changed?