The hardest part of an interview isn't conjuring up interesting questions or surmounting your nervousness: It's getting past company PR.
Interesting piece...though i have to say most of these project leads probably never expected to get celebrity treatment when they took the job. Sort like being a project manager at Kinkos and suddenly being interviewed about it.
Sounds like you're whining because you're not high profile enough to warrant their attention. Sorry brah, they got bigger fish to fry and more important things to do (y'know, like work on their game) to interview with you. Note: this guy is a freelancer --not a staff writer who actually represents publications like The Escapist or Gamasutra.
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