The hardest part of an interview isn't conjuring up interesting questions or surmounting your nervousness: It's getting past company PR.
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
"The best games of the year and the creative teams behind them were in the spotlight at the grand award ceremony of the German Computer Game Award 2024." - German Computer Game Awards.
Seven months after its infamous launch, the Van Gogh Museum is restocking its popular Pokémon collaboration items -- and selling out fast.
Interesting piece...though i have to say most of these project leads probably never expected to get celebrity treatment when they took the job. Sort like being a project manager at Kinkos and suddenly being interviewed about it.
Sounds like you're whining because you're not high profile enough to warrant their attention. Sorry brah, they got bigger fish to fry and more important things to do (y'know, like work on their game) to interview with you.
Note: this guy is a freelancer --not a staff writer who actually represents publications like The Escapist or Gamasutra.