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Nintendo 'Traumatized' By 3D Virtual Boy, But '(Laughs)' About It Now

The Virtual Boy is one of Nintendo's biggest flops, an experiment in stereoscopic 3D that left a bad taste in the mouths of some of the game maker's employees, leaving them with hesitation that the Nintendo 3DS could succeed.

In the latest "Iwata Asks," the interviews conducted by Nintendo president Satoru Iwata, he asks the designer of the Nintendo 3DS, Kenichi Sugino, and the system's producer, Hideki Konno, how the glasses-free 3D handheld came to be. Sugino was involved the creation of the Virtual Boy, released in 1995, a failed experiment he says "traumatized" him and made other Nintendo employees fearful of 3D gaming.

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