Top
40°

IGN - The Witcher 2: Killing in the Name

Three years is a hellishly long time to be kept in suspense, but that's the problem with modern epic videogames: they take a bloody long time to make. Especially when the studio in question, CD Projekt RED, decides to get all ambitious on our asses and develops its own game engine. But big teases that they are, they get us up at 3.30 AM, fly us to freezing Warsaw during the middle of Europe's coldest snap in decades, sit us down and break everyone's hearts by telling us that they're going to keep us on tenterhooks just a little bit longer. The rascals.

The story is too old to be commented.