What's the most suprising thing about the first PS3 installment of the Ratchet & Clank series? It's not the return to the classic platforming-shooting-collecting gameplay of the first three games. It's not, whatever the hype may say, because it's exactly like playing a Pixar film. Because it isn't, as even Insomniac will admit. It's this: Ratchet & Clank: Tools of Destruction makes use of the Sixaxis controller's motion-sensing capabilities in a way that isn't completely rubbish.