After a little delay by Media Molecule, which seemed like forever, I finally got my hands on LittleBigPlanet 2. The first game was a huge success, bringing a new type of gaming for everyone. It allowed you to play through a creative storyline filled with hidden goodies for your Sack person. You could create unique levels with the amazing tools they gave you, and play user-generated levels from all over the world. Now with LittleBigPlanet 2, Media Molecule takes that concept to a whole new world. When you thought it could not get any bigger, it just did.