Top
All Channels
20°

How To Be A... Game Weapon Designer

OXM UK: This How To Be A... interview will be of interest to all those artists out there who are looking to get into the games industry. We talk to Patrick Martin, Weapon Artist at Lionhead about how he got into his role and what it involves.

The story is too old to be commented.
Kran2005d ago

Its harder than it looks. Im hopeless on 3D Studio Max. I still try. :( WHY CANT I BE GOOD AT IT!!

xino2005d ago

you can't be good because that isn't your profession!

I am not good at Flash neither:/

the only way to coop with 3D Studio Max, is to read guides and tutorials, practise with given examples and use examples on real project.

-Ninja Gaiden 3-is sick!:)

Kran2004d ago

In sound, I got a Distinction. Im more good at giving ideas for games than concept art, 3D etc. Im alright at flash. Not brilliant. BUT still. We're currently making a "whack a mole" game o.O