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WolfsGamingBlog: Breach - Review

Atomic games new FPS tactical shooter finally reaches Xbox Live Arcade after a long wait. The review embargo has lifted and WolfsGamingBlog is here to deliver the verdict.

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EvilNecessary2794d ago

This is the best review I have read for this game. It's pretty spot on. But when the writer says that it's pretty expensive at 1200 points, that kills me. This is after all a Xbox Live game. Not a 60 dollar game.

WolfLeBlack2794d ago

A very valid point. When it comes to Arcade it can be hard to judge what's value for money and what is not. But I do know that a lot of people (sadly) won't buy it just because it has that price-tag

EvilNecessary2791d ago (Edited 2791d ago )

Well you also have a very valid point. Thanks for bringing it up. I played the demo the other day and I was thinking to myself, this is a 1000 MS point game. Not a 1200 MS point game. Maybe if it had another 2 months of polish, yeah 1200 would seem more appropriate. But with most smaller developers that make the Xbox Live games, they do not have the resources or luxury to put that extra polish on. So I suppose I fall into that category of " too expensive ". I was going to buy it. I played it and decided that it was not worth the 1200 MS points. I have noticed that in the last 2 years it appears like developers are putting broken games out on the market. There is a huge list of games from 2010. Back in the day, you payed 40 bucks for a game and it was 100%. No glitches or bugs. Now they release games that have missing content, only to offer it for 800-1200 points on Xbox marketplace. So I guess its all about the money. No longer about game quality.