Game development doesn't have to suck

Actually, triple-A development can be a dream job, says Insomniac engine director Mike Acton.

"By some measure, I am one of "them" when we talk about management decisions affecting the lives of developers in our industry. As the Director of our Core (Tech and Tools) team, in no small measure whether people's jobs are miserable or joyful is influenced by my choices as a boss.

It's a responsibility I take very seriously."

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