Gameinformer: The Technology Behind The Elder Scrolls V: Skyrim

The Xbox 360 launched in November 2005 with a handful of titles, but it wasn’t until The Elder Scrolls IV: Oblivion released in the following March that gamers truly understood the power of next-generation consoles. The vast and impressively detailed open world of Oblivion won over critics and gamers alike with cutting edge graphics, high dynamic range lighting, and the innovative Radiant AI technology that endowed non-player characters with decision-making abilities and daily routines. Taken in combination, these technologies created a fantasy setting that felt more alive and vibrant than any role-playing predecessor.

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Stealth20k2892d ago (Edited 2892d ago )

With development costs of millions and millions.......its not like any one but Ea/rockstar has the money to actually make use of the tech

Honestly doesnt really excite me too much

CrzyFooL2892d ago

Takes moneh to make moneh!

kancerkid2892d ago

Love all of this information from GI about one of my most anticipated games ever.