GAMER.BLORGE.com has learned exclusively what some of the key points of the Xbox vs PS3 war are, and it's not all about the Halo.
In a recent conversation with an undisclosed developer source, GAMER.BLORGE.com has been made privy to the biggest problems facing developers as they work with the Xbox 360 and the PS3: It's all about the RAM and the processor.
According to their source, it's easier on almost every level to work with the Xbox 360 in the development stage. Due to the older systems large amount of RAM, developers can work with a little more head room and not worry about running out of operating memory.
Where the real problem stem is in the two system's processors. While Xbox games can be tweaked to move up to the PS3, the reverse is not always the case. Due to the PS3's advanced processor, games developed for the Sony backed platform sometimes can't be downgraded to the the 360's chip.