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The Art of Interrogation: New L.A. Noire Screens

Rockstar Games: There's plenty of car chases and shootouts in L.A. Noire, but it's how the game creates gameplay out of human interactions that makes it truly groundbreaking. Observing a suspect, analyzing their behavior and knowing when to believe or doubt them - or when to confront them with the evidence you've collected - is the real test of your skill as a detective. Asking the wrong questions could cost you precious time or clues, and falsely accusing a suspect could cause them to clam up completely, depriving you of a precious source of information. MotionScan is the technology that makes this gameplay possible, but it's up to you to make the most of every opportunity. Here are four new screens straight from the interrogation room.

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dexterganpot2527d ago

some real good detail on the characters faces

TheTruth892527d ago

yep, the game looks amazing!

is this based on euphoria?

Tjernobieleke2526d ago (Edited 2526d ago )

It uses NaturalMotion for physics wich can be found in GTA4 and RDR and is implemented in Team Bondi's in-house Engine. Don't know if this is a new engine or an updated one but some heavy googling might get you the answers.

The videos of this game in action are jawdropping. Somehow the screens don't do that much to me. Can't wait to see the final product :)

2527d ago
Kakihara2526d ago

I really hope this game lives up to it's potential. A good smart noir game would be amazing. I also hope they give us a good old movie filter that we can turn on in the options menu and play this thing with it looking like a classic Bogart film.