Iowa State professor says research shows "hints of causality" between problem gaming and mental health issues; ESA decries study as flawed.
Duh ... wouldnt pathological "anything" lead to troubles and and depression ?
LOL... there is truth in what you say.
Baka-akaB basically said exactly my first thought.
Well, I get pretty jumpy and anxious when ever I reach level 13 or 14 in Tetris. Those blocks move incredibly fast ya'know
@Baka-akaB couldn't have put it better myself.
What about adults?? I have depression! No one cares about the adult gamer :(
It depresses me that the professors don't study on adult gamers :(
Studies and Government links found to cause depression.
that life causes anxiety and depression, and that gaming offers a temporary relief. other things that cause temporary relief: weed, cats, and a healthy marriage/relationship. so if you can fill most of your waking hours with these things then relative happiness and calmness will be yours.
Here is the truth: I can't get depressed anymore, since I started playing games.
"Regarding the criticism he gets from the gaming community at large, Gentile said the negative response is partly due to a misunderstanding. "I tend to believe--and there are people who disagree with me--is what we're looking at here is an impulse control disorder," Gentile said. "You know you should do your homework, but you just can't stop playing. You know you have to go to bed, but you have to get just one more level. What needs to be changed is not the game. What needs to change is players need to learn to put it back into balance." "
If by pathological gaming those guys mean going on and on for hours and not spending a day without gaming, the study is indeed flawed. Cuz i've turned out ok and i'm top of my class...:O
For every one person like you, there's twenty 12 year olds on COD yelling at their mom to stay up later/not do homework/etc. Don't act like you've never experienced these morons online, they are all over XBL and somehow NEVER MUTE THEIR MICS. If the mood was lighthearted and joking, everyone would admit to the number of these kids and make fun of them. But when someone comes along and uses it in a way that's "against" gaming (hint: its not) they get all defensive and ignorant.
@soundslike that's what kids are like.
@soundslike. As always the problems with kids and gaming isn't the gaming or the kids. It all comes down to the parents.
My kids play a lot of Kinect now, fitness will improve no doubt but a mini game we play 'paddle panic' which is basically table tennis with two paddles and a onslaught of balls fired at you and you keep going as long as you can, this is good for their hand to eye coordination, plus there are many educational benefits. Just leave our kids alone, for goodness sakes a kid can't even be a little bit naughty these days without being tagged with ADHD, they are trying to breed a world of sterile kids, FU*K off their not guinea pigs.
So let me get this straight. We're going to do a study on nerd, who are typically smarter people in aereas such as science, maths and I.T and as such suffer from bullying and so forth and as such turn to gaming to see if gaming is the cause of depression.
I've had ONE semester of psychology for my engineering major, and I know the difference between correlation and causality. For all we know the anxiety and depression could be the cause of the pathological gaming. And this was published in a peer-reviewed journal.... suggesting a new use for all those pediatricians' golf clubs.
mmm...They only way around that problem would be to find a bunch of happy kids who don't play games and get them to start playing videogames pathologically. It'd be a hard sell to the parents. We want to take you're happy 12 year old child and introduce him to video games in an attempt to turn him into an anxious, depressed little sh*thead.
There are drawbacks with any psychological study. Surveys have no depth, but you get a great sampling of the population being studied. A case study has great depth, but your sample size is one individual, and he's mentally ill. Experiments have legal and ethical limitations (as you pointed out). Observation "in the wild" is subject to the observer-expectancy effect. People change their behavior when they know they're being watched.
Somebody actually payed attention in their gen. psych. class. :P lol
What is pathological gaming? Is that what the PS9 was about with that crazy commercial so many years ago? Gaming inside your mind!
Pathological gamers find it very difficult to put down the controller, like an addiction. Or just about any personality disorder: a perfectly normal trait taken to a potentially harmful extreme. A good example would be Schizoid Personality Disorder: a quiet, introverted personality is perfectly normal, but when that introversion keeps a person from meeting his day to day needs, it might be time to visit a therapist.
We are all Adults or Teens so it doesnt link us with this.
the title says "kids" so I think he means every one below 13 ;) adults will get depressed eventually cause life is not easy and games are a way to run away from life's problems
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