Blacklight, Battlefield and the Free-to-Play Revolution

So just today (in looking for a good topic for myself to get started with) I was reading through my usual suspects (Joystiq, Gamasutra, etc.) when I noticed the coming release of the Blacklight: Tango Down sequel had shifted delivery/experience models.

In this case, developer Zombie Studios has taken a cue from Battlefield Heroes, Combat Arms and their ilk by announcing the adoption of a free-to-play model not unlike the two games that I just mentioned for the upcoming downloadable first-person shooter release.

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