Dragon age II has a unique lead character, new combat and magic systems and a completely different story telling style from the original. What does this mean? Dragon Age II is more like an original game.
Hopefully the combat wont suck. We need real time combat not "push a button and watch them fight while you do nothing" combat
Very true its action combat or nothing for me when it comes to RPG's.
action and turn based rpgs are great both can get super boring without some change of pace
If you prefer a more action like experience then play Dragon Age on easy, and just don't pause to plan out your combat. Its still challenging, and you get a more action like experience. At first I hate Dragon Age and its tactical combat, but I switched the difficulty and it let me play a more action packed game which let me enjoy all the game had to offer. Really cool thing Bio did with that.
"Very true its action combat or nothing for me when it comes to RPG's. " There is so much fail in that short statement of yours. You want an action game? Go play God of War or Mass Effect. BTW, just so you know, rpg's are not known for their action elements. Thats just something that you noobs who started gaming this gen came up with and just stuck because the majority of people on Earth are freaking dumb.
@DA_SHREDDER started gaming this gen? plz man I just stated that ever since i have played action rpgs I have prefered to play my rpgs that way. Oh and for your information i have been playing games since the SNES days. Don't be worried about what I like to play worry about why you have no bubbles.
wow since the snes games thats soooo long ago lol /s
demons souls is a perfect example of an action RPG. what a game. I havent played dragon age yet. I plan to at some point though when its really cheap. Looking forward to see the second game.
RPGs have always been about the story/lore/characters for me. DA:O had one of the best lore/stories/universe I've seen in awhile. Combat is secondary, (I mean I'd love for it to be fantastic, but I can still do w/o a great combat system) The combat system was ok in DA:O. But that was hardly the main attraction of DA:O for me. I liked action RPGs, but I like turn based RPGs abit more.. Stragedy/semi-RTS RPGs (like DA:O) are definitely not my thing, but I'm willing to overlook it for the story and overall experience of the game.. going to pick up DA2 regradless, I'm just waaay too much into the Dragon Age lore at this point.
"push a button and watch them fight while you do nothing" combat " That's actually why I could never get into world of warcraft. It feels pretty lame.
You haven't been playing RPG's that long. Atleast be thankful it's not 100% turnbased.
Why does that mean that? He could've been playing RPGs for ages but never enjoyed the slow combat. Maybe he's only just started LIKING RPGs over the past 7-8 years. At some other people: Some people have different tastes, doesn't make them less of a gamer or anything, stop being douchebags about it.
BioWare has been doing realtime/turnbase for ages, to be fair, so have many others. Dragon Age wasn't passed off as an "Action RPG", the older BioWare fanbase knew what to expect. I'm not being a "douchebag" about it, I just knew info about the game going in. I'm not going to knock it for what it wasn't, Im going to praise it for what it was.
The 'douchebag' part wasn't directed at you by the way, what you said was a valid argument, I was just making a rebuttal. And I know real time RPGs have existed for a long time, but they are ever more popular now than before, so I'm saying maybe the action element present in many RPGs these days is what grabs him, even though he's tried playing turn based long before (and not enjoyed it).
I think they stream lined it, like they did ME2.
for consoles, that was their focus
Hmmmm, not disputing you, but the first one wasn't super huge if I'm not mistaken. A gripe I heard a lot, was it was too text heavy for some players.
Probably because they were expecting it to be a TPS and weren't used to playing RPGs.
I dunno about it being too text heavy. If you're the kind of person who enjoys getting really deep with an RPG and engrossing yourself in the rich world it was great. I love going through dialogue trees and stuff while some people skip the dialogue, just fight frantically then get through the main story asap. I'd say they are missing most of the game and most of the point of it, but to each their own.
NOthing like the original? Does that mean this will be fun?
This is probably a good thing. Even on PC the combat was tedious some times. I don't know how anyone played the game without the use of the top down view in some battles....oh that's right console gamers play every game on the easiest difficulty. No need for potions and strategy when you can steamroll through the game. Just like the complaints of ME2 being a 'shooter'; they came from people who picked a soldier and played on easy. I don't think the developers are to blame for noob strategy. But DA2 looks better than the first in every day. Hopefully this game won't play like balls compared to the Witcher like the first did.
@ Disagrees Hows auto aim and checkpoints every 2 minutes treating you?, what about a virtual pat on the back in the form of trophies or achievements for every second thing you do? * you killed 10 enemies by headshot * ***!!!ACHIEVEMENT UNLOCKED!!!*** Yeah man, there is absolutely no hand holding or oversimplification on consoles.
Maybe its not the people playing on easy that like the backpatting, maybe its the egotistical elitist who thinks their awesome because they can play a video game on high difficulty. How does someone playing on easy and enjoying themselves affect your gaming? It doesn't, at all.
Achievements in Starcraft II, WoW, and 'Steam Achievements' all say hi.
Haha...good rant. I am with white noise on this. Bubbles
Wow. What an idiotic comment. Demons Souls is by far the most difficult RPG of this generation and one of the most hardcore and difficult games of the generation and guess what its a console exclusive.
I played DA:O for PS3 3 times, first time on normal and last two times on hard. A top-down view would have helped a lot for some parts but it wasn't that bad all in all. But I agree, II looks better in every way. I also like the fresh approach to the storytelling. I'm still getting it for PS3 (even though my PC could easily handle it). I like trophies, sue me.
:( i loved the original. I loved all the variables that i took into consideration each playthrough
The original was very fun. But i wanted to continue my Warden's history. But Dragon Age without Alistair isn't Dragon Age.
No not the same! they actually went more in depth on the PC version combat!! http://www.youtube.com/watc...
"At that point though I had no idea what was going on with the story really. Mike Laidlaw was trying to explain it to me, but I was probably a little drunk at that point." Drinking on the job. Real professional journalism there. I regret clicking on this link just for that reason.
Not to mention the fact that he used "at that point" twice in back to back sentences. Redundancy to meet your word count quota so you can go back to drinking. No wonder nobody respects video game "journalists". I can't believe they actually get paid to write this stuff sometimes.
hahaha seriously? some people take life too seriously, damn.
Playing this on PC as any self-respecting RPG fan would. It looks different, but not THAT different. My main issue is with the story/lead character. I understand why they wanted to make him talk, though I hate the complaints that the first game had too much reading. Reading is never bad for you, and besides, it doesn't have any more reading than RPGs like Fallout 3, where the lead character also didn't talk. I don't really see the difference. My issue is that for the first game, you played the hero you created, and whether he talked or not, you created the story. In this, the story is already predetermined. It's about a specific person, not someone you created but someone that is already known about to the characters in the framed narrative being used. It spans 10 years, which is almost too much. You wont get the day-to-day interactions with people, and even if you do, you are playing someone else's character, not your own, so you're not going to care as much about the character (at least I probably wont). I understand why they did it, I just wish they hadn't. The way the story is presented is far too different from the first, which raises questions about how the third will be (and there will be a third). If it continues to follow Hawke, then they are almost admitting to themselves that the first game was a mistake and they created it wrong. You can't go from not having a named character in the first game to having one in the second and third, it's just silly. Making it a story within the Dragon Age universe is one thing but calling it a direct sequel to the first when it's so different in story and presentation seems a little odd to me. It honestly does seem like they thought the first game was a mistake and are almost trying to act like it never happened.
Lol @ all the haters. Dragon Age was awesome. Mass Effect was awesome. Mass Effect 2 was amazing. Dragon Age 2 will be greatness. Mass Effect 3 will be sex. (Ok maybe not, but it will be great after sex. Or during...)
BioWare no longer makes "1st person" RPG's. http://www.gametrailers.com... (go to the 4:15 mark to get the terminology.) Man, I'm gonna miss games like KotOR, Jade Empire, and the 1st Dragon Age.
I wonder if there will be many relationships i'n this one.. Does anyone know if there are any bisexual characters i'n this game as it did i'n dragon age origins? :)
Thanks for the comments everyone. I enjoyed setting up my team in DAO and then letting them go out and do their "semi-auto combat." It's a different taste for everybody, I guess. Like Mass Effect, I think somebody mentioned it above. You can play that game so many different ways and once you increase the difficulty it can become a completely different experience. Thank you reading.
I've said once and I say it again, I don't want Dragon Effect 2. Please, don't kill traditional RPG's, I don't want to play an action/RPG hyprid, there are enough of those... Looks like Bioware is going to disappoint a lot of its traditional RPG fans.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.