Recently, 1UP stopped at the Tokyo headquarters of Japanese shooter developer Cave. Over the past year or so, Cave has emerged from relative obscurity -- being known primarily among hardcore devotees of the genre -- to moderate mainstream fame thanks to brilliant arcade-to-iPhone ports of games like Espgaluda II and Dodonpachi Resurrection. The company has also gained more visibility thanks to the localization of both packaged titles (Deathsmiles) and Xbox Live fare (Dodonpachi Resurrection).
It's a pleasant turnaround for the cult arcade developers, and they were curious to hear the company's perspective on the direction it's taking, as well as the iPhone's place in the larger gaming landscape. Cave's iPhone Game Producer, Yukihiro Masaki, shared his thoughts.