Like most of Telltale’s recent games, Jurassic Park is designed as a five-part downloadable series. The team plans to release it on PCs, Macs, and consoles.
*whistles jurassic park theme*
I hope it's good. I remember I had the game on Sega, and it was way too hard for any kid good times. But I praying for suspense, horror, and action, and not Turok.
This looks amazing! I'm having way too much love for telltale games in the past couple years.
Seems like Jurassic Park would have lent well to a survival horror type game. More action oriented like Dead Space. Will be interesting to see how this all turns out.
How i remember i wanted my own dinosaur as a pet first time i saw the Jurassic Park movies specially T-Rex with its big head and tiny arms
But I also like what Dino Crisis and SNES/MegaDrive Jurassic Park brought onto the table. Survival horror in FP Amnesia style would've been SO perfect for this franchise. Or like Bioshock where a mad scientist decides to cause havok in the park. -End of Line
Heavy Rain meets JP, interesting.
"five-part downloadable series" NOOOOOOOoooooooooOOOOooooooooo http://www.youtube.com/watc...
I can't believe the positive response this game is getting. A linear, semi-interactive, QTE based Jurassic Park game? Doesn't sound remotely exciting to me. I love the Jurassic Park license, and think it would be perfect for a good video game, but this is not it. I was envisioning an open world style survival horror kind of game where you have very little weapons and have to cobble things together. You would have to use your cunning and resourcefulness to survive (no rocket launchers or maching guns here). The game would make great use of physics (imagine taking down a T-Rex with spears or a trap that had Euphoria physics enabled!)THAT would get me excited. I know everyone has different tastes in games, but the love for all these interactive movie style games makes me worry about the future of gaming. I was hoping games would become MORE interactive as the years went on, not regress back to Dragons lair style semi interactive movies. My vision of a perfect game is a massive, open, fully interactive, fully dynamic, unscripted game world, that maintains the amazing story and experience of a linear title. I don't think we will ever see that day if games like these are making a comeback...
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