GB: "There has been a great buzz surrounding the motion capture of LA Noire, and rightly so. It is one of the closest possible rendering of a human being in to the virtual world of video games. But how does this technology compare with the other games that have been renowned for motion capture as well. In short how does LA Noire stack up against giants like Heavy Rain and Uncharted? For this we have posted screens from all the three games below."
L.A Noirce after that vid they released for it. Truly incredible
Can't disagree with facts. I watched a video on how LA Noire does their face models and it is brilliantly realistic but they sit in a chair and do voice and face tracking together and body tracking separately
Full body mo-cap = Uncharted 2
LA Noire mocap is just too damn superb
i think because both uncharted and HR only got body mocab and not facial mocab like LA Noire does
because in that vid they said that they are using this new things that lets them mocab facial movements too
...it Heavenly Sword, right now you just cant beat that, want a good proof? take a look at this.
if you disagree, its because you are obviously delusional.
Related video
Also, the LA Noire has the most detail but it looks wierd. Look at how bad the contrast is with the rest of the scene in background. It looks like the characters have been copy/pasted into the scene without being touched up. Hope they improve that or it will bug the hell out of me.
This is the uncanny valley effect. I guess we reached it earlier than expected, we weren't meant reach this level until 2015 at the earliest. Just shows how quick gaming is advancing as far as graphics are concerned.
EDIT: Actually scrapt that, Heavy Rain still ahead on the large facial scenes. Just look at the beard and eyes etc
Best body mo-cap = Uncharted 2
Best modelation and texturing = Heavy Rain
http://firsthour.net/screen...
http://metavideogame.files....
http://www.ene3.com/archive...
you can even notice the aliasing....
What the ....?
How the hell does that comment lead you to say I didn't play the game? Don't be a jerk and just explain that they did use motion camera to correct me instead of being a jerk who says "You obviously didn't play the game".
For your info I did, so drop the heavy defence. If it did use motion capture fair enough, no need to be t**t about it!
you souldnt....no need to be mad, if you played the game you would obviously be aware the scenes are in-game.
(genuine question, I would like to know, thought it was CG which can also be done in game using an engine)
EDIT: seen the links, thanks. you could have just said that first though lol
Personally, I think LA Noire is going to set the motion capture standard extremely high.
@RedDragan: To answer your question, yes, Heavenly Sword used motion capture, but the old form using small dots placed all over the face. I'd love to see what they can create using the same tech as LA Noire. MMAfanqq obviously has trouble comprehending, otherwise he would have understood what you meant when you said CGI vs motion capture.
http://www.youtube.com/watc...
The video is from Uncharted 1 by the way...
it seems they're comparing with Uncharted 1.
For using the traditional approach Uncharted looks very good. The problem is, they record the voice performance and the body motion together, but they do the face animation separately.
It's true that LA Noire does the motion capture for the body separate from the detailed capture of the face movements and the voice work, but that still gives a much more realistic result.
Anyway, gamingbolt is funny for trying to compare 'motion' capture using screenshots.
We have yet to see any animations other than L.A. noire's facial one's. Are they mo-capping body too?
Yea, their facial animations are the best we have seen, but who knows about body animations. Uncharted has THE BEST full body animations this gen.
In terms of technology and realism, yeah L.A. Noire has better Motion Capture. It's pretty obvious. But again, the movements are small, subtle, realistic. That just wouldn't work in Uncharted, it's supposed to be slightly over-the-top and campy.
And Heavy Rain honestly doesn't deserve to be in this discussion. I love the game, but it's behind both games in animation.
Oh and if you're going to do this comparison with screenshots (for whatever reason), at least use screenshots from Uncharted 2. They changed methods between games.
LA Noire and HEAVENLY SWORD win.
"For this we have posted screens from all the three games below."
No you haven't, those aren't screens from Uncharted, and how do screens show motion capture?
Body/Voice - Uncharted 3 so far (live action mo-cap).
Heavy Rain for me was good at a lot, but not master of any specific mo-cap feature.
I'm surprised HeavyRain/Enslaved isn't a part of this debate, though, since they do a great job of capturing face/voice as well. They have some very talented motion graphic artists as well, but most of their motion elements tend to be more programmed than enhanced mo-cap.
[Author's Note: All comments above are the opinion of the author and not meant as statements of fact.]
Uncharted and heavenly sword have the best Best Motion Capture.
L.A. Noir tech is absolutely impressive though =) they used very similar (maybe old by now) tech for HR too though
http://www.gametrailers.com...
...body mo cap not so much
I hope to see the tech they created on other games though =)
I seriously lol'd. Bubbles for you.
Do they mean facial scanning/modeling?
Dumb "article".
http://www.videogamegirlsdb...
lol
how about Yakuza 3 or MGS4 instead of Uncharted ?
than there was during the development of Heavy Rain and the Uncharted games. You watch the trailer and it's clear that Rockstar have blown the competition away; especially Phelps Irish boss, who was worryingly convincing and lifelike.
"This is your chance - don't fail me."
Faces doesnt react naturally to other faces or body movements, but no doubdt that it is some detailed shit!
I would say Uncharted, but if they can polish the animations on LA noire to seem natural between the body and facial capture then it would be the clear winner.'
Peace
I've watched the videos of the making of Uncharted 2 and if I remember correctly they capture the body motion at the same time as recording the vocal performance, but they do the facial animation separately.
So LA Noire is no different than other games in doing the facial capture and body capture separately, it's just much, much better when it comes to capturing all the subtle facial details of the actors' performances.
No facial mo-cap for uc2, so why the comparison
Either way the tech behind L.A. Noire's is newer, more advanced, and offers better overall quality with the facial animation. Seriously, whoever saw that facial mo-cap video and thinks otherwise is nuts.....i was in awe the whole time
Trust me, this is the future of motion capture and significantly closes the gap between movies and games.
I am soooooo excited for this game. I have been since the very first GI article about it. Gimme gimme gimme gimme.
If you have even the slightest eye for detail, you'll agree that LA Noire floors every other attempt at facial animation capturing. Heavy Rain and Uncharted still look great though.
Heavy Rain is the only one of all the titles who's mo-cap had to play out in game (as in, while actually playing - be it QTE or otherwise). However, L.A. Noire, taken at face value, is ahead of the rest.
Be interesting to see where things tighten up for Uncharted 3, L.A. Noire, & David Cage's next project. No one can disagree that these games are all getting scary in their realism.
I mean just LOOK at this!
http://www.youtube.com/watc...
is few years ahead of the rivals.
Heavy Rain
UC2
But all of you need to go back and watch the making of Heavy Rain & UC2 again. Once you do that youll can decide on your own.
and do this game disaplay HD res or just 576p
L.A. Noire's story has been confirmed to be around thirty hours on the first play-through. (Like GTA)
I couldn't care less if the game ran at 20p. It looks phenomenal!
The best looking console games out there are Uncharted 2, Killzone 2, Heavy Rain, and God of War 3. Every single one of them only runs at 720p, as opposed to other games that run at 1080p. Even Metro 2033, which is still gorgeous on 360, doesn't run very high. Now, obviously, it runs much higher on PC. Lol.
DUH! Haha.
Uncharted and Heavy Rain had some amazing mo-cap...almost as good as Crysis.
However, L.A. Noire freaks people out. ;) My mom was walking by yesterday and noticed my brother was watching Advent Children. She was like, "Wow! Those facial animations are fantastic!"
I was like..."Oh, no. Hold on." So, I looked up L.A. Noire.
Epicness ensued.