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100°

Killzone 3 Move support is 'by choice' - Guerrilla

CVG: The decision for Killzone 3 to include PlayStation Move and stereoscopic 3D support was Guerrilla Games' own, the developer has insisted.

Speaking in the latest Edge magazine - which is with subscribers today and in shops from January 18 - MD Hermen Hulst explained that Guerrilla is simply keen to adopt new technology.

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Community4849d ago
Joni-Ice4850d ago

Noooooo, Really? I thought Sony put a gun to your head.

Brewski0074849d ago

"you MUST buy move and play it this way....YOU MUST!!"

Yeah its pretty much a no brainer. Anyone with an ounce of intelligence would've seen that coming. Prefer just the normal way of playing myself.

IHateYouFanboys4849d ago

lol you guys having comprehension problems?

theyre not talking about move being optional or mandatory - theyre talking about how Sony didnt FORCE them to support Move/3D, theyre saying they WANTED to include them. its got NOTHING to do with users having the option to use move or a normal controller lol.

personally, i dont believe them one bit. Sony wouldve told them to include Move and 3D support as thats what Sony is trying to push. Nothing Guerilla/Naughty Dog/etc say in their little press releases and interviews would be said without sonys approval, same way nothing Rare/Turn 10 say would be done without Microsofts approval.

anything a first party studio says should be taken with a grain of salt.

edgeofblade4849d ago (Edited 4849d ago )

Anyone else see the writing on the wall? Well, you will if you've played even the best Wii FPS.

Motion control in a FPS takes THREE separate axes of control: aiming, strafing, and turning. We still have only two, since you force the aiming and turning into the same control device.

It's unacceptable to have to wrangle your aim into the center of the screen every time you want to walk forward. And do you really expect to be able to go toe to toe with a controller? Are they going to nerf controller users or favor Move users to balance it? How about some autoaim... you FPS purists love to rant about that.

Seriously, after a long drought of PS3 games (for me... just stating a fact about my buying habits), I'm looking forward to KZ3. Unless the community turns me off to the game and I have to abandon it to avoid being confused with some asshole yelling "KILLZOWNEDDDDDDD!!!!111! !!".

RememberThe3574849d ago

They did that with Lair... I guess they learned their lesson.

The-Tentacle4849d ago

Move looks like it's going to be fantastic with FPS!

Glad Sony gives theirs devs a choice, offer up amazing hardware and the creativity will flow all by itself, nothing forced here.

The Sharpshooter Gun looks like it might even add something extra to the gameplay too. All in all it's looking like Killzone 3 is the obvious choice over Bulletstorm, which (by stroke of marketing genius /s) is coming out on the same day.

Mr Tretton4849d ago

I'm sorry but Move is not good with FPS, I must sadly say.

El-Fenemeno12134849d ago

Your suppose to help sell the moves :'(.

HeavenlySnipes4849d ago

How many FPS' did you test it out with?

How many of those games were made ground up to be played with MOve?

How many times have you trolled this site?

Army_of_Darkness4849d ago (Edited 4849d ago )

which FPS move game are you referring too??? because I wanna pick it up and see for myself since I have a move controller... Damn, I must of been under a rock to miss a FPS all this time?!...

The shoot was fun and accurate so I can't see how an actual FPS game would suck for the move.

KillerPwned4849d ago (Edited 4849d ago )

The wii did pretty good with its first person shooters so i imagine something like the Move which is more of a improvement over the Wii mote will do good if not better and also their are no FPS out right now for the Move so how can you say the move is not good with FPS?

@Below you are correct i forgot i played that before with the Move. I will say it was hard to get the gun right to get a clear shot. But this game wasnt built from the ground up on Move just a patch. To really have a set thought on the Move with FPS id wait for KZ3.

El-Fenemeno12134849d ago

M.A.G. added move support I believe, but its from a patch, so I don't know if that's a move game you can base his claim on.

Gamefan124849d ago

did you have a chance to use it with a shooter yet?

Mr Tretton4849d ago (Edited 4849d ago )

I played MAG. Didn't like it. Completely pointless. Zero advantage.

Heavenly Snipes. I don't troll. I'm not a troll for not worshipping everything by Sony. I do favor the PS3 over the 360 though. But I own/play both.

I'm just telling people, don't get your hopes up on this.

Gamefan124849d ago

never said you were, i was just asking what you tried it with.

ALFAxD_CENTAURO4849d ago

Some people don't have skills to play with PS Move.

Mr Tretton4849d ago

Gamefan, I was clearly talking to Heavenly Snipes.

Elimin84849d ago

Hey, Mr Tretton... You can always use your finger.... Pew Pew... Just saying.

fooltheman4849d ago (Edited 4849d ago )

Mr.tretton

You need to adjust to it...
It seems that people need to learn to play with it

+ Show (9) more repliesLast reply 4849d ago
Raoh4849d ago

it will be interesting to see the online results of gaming with people that have the motion controller and those who use a standard controller.

this will be interesting, and if the game isnt a sales success, like MAG it could be a technological success.

cochise3134849d ago

The move requires skill to play with, it's not easy at all. I played MAG using it. Once you master it though, you'll definitely dominate.

MajestieBeast4849d ago

Still wish they had a mixed room online for move and dualshock players just to see who would be better. Especially with 2 players who are the top with the move or dualshock.

HeavenlySnipes4849d ago

Then people could make some named "Move gamers ONLY' or something like that.

Sure assholes may join with the DS3 just to have the advantage over the new Move players but for the most part it will be only Move players. This way people that never used it could have a way to practice and people that think they are ready for the big leagues can join DS3 players.

MsmackyM4849d ago

There will be no separation between, Move and DS3 players according to the developers.

cochise3134849d ago

i think the DS3 palyers will dominate at first, but the Move players will catch up soon. I'm going to be playing with the move.

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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RaidenBlack350d ago
SullysCigar350d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor350d ago

Can’t wait for their next franchise

SullysCigar350d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg350d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149350d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138350d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim350d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC350d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138350d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle350d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76350d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 350d ago
REDGUM350d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730350d ago (Edited 350d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger350d ago

thank you fps lover, I'm with you

talocaca350d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy350d ago (Edited 350d ago )

Kinda wish they move on from Horizon tbh.

potatoseal350d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright350d ago

There were rumours that they were working on a Socom reboot.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

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350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

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Community955d ago
SullysCigar954d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal954d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein954d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k954d ago (Edited 954d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH955d ago

It failed because it sucked plain and simple.

LOGICWINS955d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH955d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721955d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever955d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar954d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 954d ago
LordoftheCritics955d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH955d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos955d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils955d ago

Kinect should be kept as media interactive features.

LordoftheCritics955d ago (Edited 955d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

955d ago
SPEAKxTHExTRUTH955d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein954d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr955d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721955d ago

Wait you can play Dead Space with the Move?? I need it

Orchard955d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb955d ago (Edited 955d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH955d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever955d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr954d ago (Edited 954d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 954d ago
Vanfernal955d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH955d ago (Edited 955d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal954d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH955d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin954d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

954d ago
+ Show (5) more repliesLast reply 954d ago
Godmars290955d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo954d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC954d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy955d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa955d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins955d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos955d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

955d ago Replies(2)
yeahokwhatever955d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC955d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever955d ago

There were plenty of games and I'm glad that not every game became a Move game.

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