"If you asked me to describe this game in a sentence, the best description that I can come up with is “an artistic game with platforming and timing elements” - and that does this game no justice, by any means.
Other than clicking on ‘play’ with the mouse, you will not need it. And you can put down the sugar laced energy drink as ninja-like reflexes are not a prerequisite. …But That Was [Yesterday] is a game about moving forward with life, though thoughts of the protagonist’s past seem to bog him down, or block progress altogether. So what’s the goal? Move on. Move on with your thoughts, with life and whatever happens next… happens."
John from That Gamer Hub