'Seven-day crunch for two months' at THQ studio

THQ boss jokes studio is showing signs of exhaustion.

The development team at New York outfit Kaos has been subjected to a seven-day crunch phase for two months, the studio’s owning publisher THQ has said.

The Kaos workforce has been thrown into the brutal crunch phase in order to finish work on its current project, Homefront, before the scheduled US release of March 8th.

THQ has no intention of delaying the game past its release date.

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