With everything that's happened since Lair's release and really ever since the game was announced and positioned first in Sony's autumn software lineup, one could describe the critical and PR disaster the game is going through as almost ominous.
What better developer than Factor 5 to embody the Playstation 3's capabilities into a single game? They've got experience making flight games, (Star Wars Rogue Squadron) which have been seen as an avenue to validate Sony's SIXAXIS controller ever since it was first unveiled through Warhawk. They even made a Gamecube game in 2001 that looked better than almost anything else from the following six years, so they certainly know how to get results from hardware. Lair's failings however are not in these areas, but instead lie in an overall game design that is simply tired and overgrown.