Bethesda's newest title features a brand-spanking new engine where every object in the game now casts a shadow as well as improved draw-distances. Textures are sharper and more detailed and the environments are livelier. There's also the addition of a HUD-less first-person view and "improved" third-person camera option.
There will be five massive cities that span Skyrim's environment, which ranges from frozen tundra to rocky mountain tops. There is also new wildlife, such as Sabre-toothed Cats and Wooly Mammoths.
I'll take a demon souls-type game with a deeper fallout 3-style questing system mixed with the rich options found in morrowind. I hope they don't dumb it down.
Also it would be fun if the third person camera was actually usable.
Lastly, bringing in a friend for co-op would be epic, as long as the difficulty scaled (I doubt they can do this but it would be awesome).
If Elder Scrolls took these things from Demon Souls it would be an even greater game. Of course, I only played Oblivion so I'm not sure what long time fans would want.
UC3
ME3
ES5
worth the wait =D
Autosaves should use two slots consecutively. In oblivion one of my autosaves crashed once and I had to load a game I (fortunately) saved a few days earlier. If autosaves would use two slots this wouldn't happen.
If in skyrim your health will also come back after you use the wait command, the game sould save AFTER your health is replenished not before ;)
*edit
I hope they change that trend here...
Also, has anyone else noticed that offline RPGs are moving towards being more open ended, while MMORPGs are becoming more scripted (see: WoW Cataclysm)? What's up with that?