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Submitted by EL1TE 1348d ago | news

IGN: New Elder Scrolls V Skyrim Details

Bethesda's newest title features a brand-spanking new engine where every object in the game now casts a shadow as well as improved draw-distances. Textures are sharper and more detailed and the environments are livelier. There's also the addition of a HUD-less first-person view and "improved" third-person camera option.

There will be five massive cities that span Skyrim's environment, which ranges from frozen tundra to rocky mountain tops. There is also new wildlife, such as Sabre-toothed Cats and Wooly Mammoths. (PC, PS3, The Elder Scrolls V: Skyrim, Xbox 360)

ps3rider  +   1348d ago
i hope it can be like demon's souls but with FPS ability and large very huge scale
ECM0NEY  +   1348d ago
We can dream, but I doubt they will make it as hard core as Demon's Souls.
MAJ0R  +   1348d ago
I heard the first person aspect was going to be similar to Dark Messiah which is very possible because Zenimax actually acquired the studio responsible for making the game
kramun  +   1348d ago
I just want it to be another great Elder Scrolls game. Demons Souls is a completely different sort of rpg.
peowpeow  +   1347d ago
I'd rather not. They are both epic in their own way
gorebago  +   1348d ago
omg

I'll take a demon souls-type game with a deeper fallout 3-style questing system mixed with the rich options found in morrowind. I hope they don't dumb it down.
#2 (Edited 1348d ago ) | Agree(2) | Disagree(9) | Report | Reply
Trizard  +   1347d ago
People keep saying a Demon-souls type game, why? Don't get me wrong, I love demon souls and have logged over 100 hrs of playtime in it, but I want an Elder Scrolls type game.
Cenobia  +   1347d ago
I really like the combat mechanic in Demon Souls. I remember there being endurance in Oblivion, but I never had to really watch my strength in that game. In Demon Souls I had to be very careful not to waste my strikes and plan for defense. I hope the next Elder Scrolls is more like that.

Also it would be fun if the third person camera was actually usable.

Lastly, bringing in a friend for co-op would be epic, as long as the difficulty scaled (I doubt they can do this but it would be awesome).

If Elder Scrolls took these things from Demon Souls it would be an even greater game. Of course, I only played Oblivion so I'm not sure what long time fans would want.
#2.1.1 (Edited 1347d ago ) | Agree(1) | Disagree(3) | Report
Panzerkanzler  +   1348d ago
November 2011...soooo far away still ;(
gorebago  +   1348d ago
If you don't think about it, nov will be here soon enough
visualb  +   1348d ago
yeah but it holds:

UC3
ME3
ES5

worth the wait =D
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pr0digyZA  +   1348d ago
It sounds really amazing. And i'm glad every object casts a shadow, i remember viewing the oblivion walk-through in the dungeon where Todd pics up a rib cage and a shadow is cast (he even makes a point of telling us), then when I bought it on the 360 that was the first thing I tried, and I realized there was no shadows at all on any small object.
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BlazeCP3  +   1347d ago
who cares about the shadows of the items in a dungeon? lol
pr0digyZA  +   1347d ago
The point isn't the shadows it was more the promise that wasn't filled. Also it does create more immersion just like the more believable faces or better graphics, all of it builds up to create an experience.
TroyAndAbed  +   1348d ago
:D
visualb  +   1348d ago
can't wait for this game =D
Simco876  +   1347d ago
Game sounds pretty amazing. Should be a blast to play!
batterystrength  +   1347d ago
All of this sounds great. I can't wait! One of the things they need to fix though is the autosave function (at least for the console versions).
Autosaves should use two slots consecutively. In oblivion one of my autosaves crashed once and I had to load a game I (fortunately) saved a few days earlier. If autosaves would use two slots this wouldn't happen.

If in skyrim your health will also come back after you use the wait command, the game sould save AFTER your health is replenished not before ;)
Highlife  +   1347d ago
I just *hope* it isn't as buggy as IV. I couldn't finish the game due to a bug and didn't want to start over to do so. Always save in pairs.

*edit
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frostypants  +   1347d ago
It's Bethesda, so you know it will be buggier than sin, just like every Elder Scrolls game dating back the last 15 years.

I hope they change that trend here...

Also, has anyone else noticed that offline RPGs are moving towards being more open ended, while MMORPGs are becoming more scripted (see: WoW Cataclysm)? What's up with that?
#10 (Edited 1347d ago ) | Agree(1) | Disagree(1) | Report | Reply

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