Sony Online Entertainment's John Blakely, whose team has just released the superhero-based DC Universe Online, discusses the philosophy of MMO development.
I have high hopes for DC Universe Online.
Are you going to play it. That's what matters.
Makes me wonder what kind of support Sony will maintain for the game.DC Comics has a lot of stories and talent it can draw from.
I'm really on the fence about this game. I want to try it but I'm not willing to drop $60 + $15 for a month of service. I wish there was a trial version. Interesting interview, though.
First month is free.
Thought this game would never release. Happy to see it out now.
I haven't heard anything about this game having problems at launch like alot of other MMOs when they first release so I hope this one turns out well.
This is a good interview, the phrase that caught my attention is "long term gaming". That's what separates it from your average game and the reason for the monthly fee.
Thats so true the fee will help with the new updates ablites that u can gain missions and the new areas that will end being opened up in the games when they do exp packs.
Yeah! Just look at how much world of warcraft has grown and expanded. If it wasn't for the support and the fee there's no way they could have made it this far. MMo are a very different monster than regular games, that is what a lot of people can't understand.
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