Heavenly Sword for the PlayStation 3 shines with great writing, fun cut scenes, but more importantly a fighting system that never gets old.
Well I remember not all that long ago, all the PS3 fanboys picking fault with Gears of War, they had to admit that it was a great game but, it was really short. Well! This game is the same it's very well done great game play and GFX but... it is really short, I managed to complete it in the space of a day. so, all you fanboys, you'll have to take it back because Blu-ray is not helping in any way to give a longer experience. This doesn't even have an on-line mode to keep you playing after it's completed. All you get is a hard mode. Saying this I really enjoyed the game and would recommend playing it but, maybe it's a better rent than buy.
I'd rather play a brilliant game that last 6 to 8 hours then a boring game that last 20 hours. Its not about the length its about the quality of the experience. Would you rather watch a 2 hour movie like the Matrix or a 10 hour series about 17th century english pottery? Yes I know, some PS3 fanboy picked on the length of Gears and it upset you. Well nows your chance to be the bigger man and stop blaming all PS3 owners for a couple of fanboys remarks. And just because its BR doesn't mean the game will be longer. For the reasons I've already mention they've not concentrated on game length but content. They could say lets make a 20 hour game with 100 trees in it, or lets make a 10 hour game and squeeze 1000 trees into it. From what I've seen, all their design CHOICES were pretty sound. PS It wasnt me that clicked disagree.
Ars technica is one of the worst BOTTISH site on the net. How could people even approve this review
this has become another rental...$60 bucks for a hack n slash 5 hour game. at lest with gears there was more tactfulness, in here, you just hack n slash away like most of them games without thinking. pulling of combos and some special moves. this titles I repeat is not pushing the genre in any way. besides the motion capture but thats nothing new. oh wait 10 gb of sound, and what does that do? good game if you have been waiting...heyits true.
So its a 5 hour game now? If we keep talking about it for a couple weeks it will be down to 3 hours.
I have to disagree with you on this matter.HS is a true masterpiece a true next gen game.If you want you can beat the game with just button mashing but if you want to get the full experience then you have to use to combos.This game is like GEARS in the fact that i couldn't stop playing it until i beat it.Gears took me about 3 days to finish this will take me about 3 days to finish also. I am on the last boss and let me tell you it's insane.This is the only game that i really cared about what happened to my character.The way they split the game between fighting and shooting is brilliant.This game in my book is a solid 10 just like Gears was.
HS has more gameplay variety than Gears. Don't flame me. MS, or should I say EPIC, convinced me to get an xbox. I'll tell you right now that what I'm saying isn't a fanboy comment. When I first popped in gears I was like, "[email protected] Damn! These graphics are too much! Sony could never match this!" I loved it immediately! After playing through it about the 3rd time though you really begin to see that it offers really little depth in gameplay. Alot of it is just pretty graphics. Hardly anything is destructable. Everything is bump mapped to trick you into thinking the graphics are more impressive them it is. I still love the game though, but I find it less impressive. Now when I popped in HS I got the same feeling as I did with Gears ( System seller?Could possibly be) Only, the situation is reveresed. I now see things where I'm like,"Damn! 360 can't handle this Sh!!!t. THE GRAPHICS! My goodness! It's a new benchmark for sure (Sony needs a game that can stand up to gears. This game beats it IMO) There's too many points to this game that beats gears in the (variety of gameplay field) which I'm not going to write but I'm sure you will be hearing, or have heard, from previous posts. This game needs to be played by gamers in the same way I feel everyone needed to play Gears.
i dont know why playtime goes down all the time. most people said they neede around 7-10 hours. and will play it again on hellmode. but well i dont know. im buying the game even if it is just 5 hours. i wanna own this great peace of art. =D
Its more technical than god of war but it has similar touches. And if you played god of war properly, you will know its not a button smasher. The sound is crystal clear, and the graphics are pretty nice, but they should fixed the frame rate. It fluctuates,,,, but not too much. They should have focused on epic battle bosses , then it will beat god of war.
HEAVENLY SWORD IS A TRUE MASTERPIECE EXCEPT THE ENEMIES ARE TOO SMALL EXCEPT THE LAST ACT.THIS IS AN ARENA GAME THUS WE NEED ALOT OF ENEMIES TO FIGHT WITH.THAT WAS THE DESIGN OF THE GAME.SO IF WE WOULD HAVE BEEN GIVIN ALOT OF ENEMIES TO FIGHT WITH ,IT WOUYLD HAVE BEEN MORE HOURS BUT THERE IS SOMETIMES WHERE YOU FIGHT WITH ONLY SIX ENEMIES.NINJA THEORY WE SHOULD GET DLC WITH SURVIVAL MODE IN THE ARENAS PLEASE.
Iv just finnished chapter 2. Loving every minute of this game, its alot better than a thought it would be. Battles have me on the edge of my seat. We all know the graphics are gorgeous but the sound is incredible, im sat in my living room surrounded by sword clanks, wooshes and bangs, really puts you in the battle. The musical score also shines.
the fort with the fire cannon as you watch thousands of enemies and MASSIVE catapaults stream over the hills approaching the fort should be enough to shut any fanboy up. Not to mention when you play as KAI and you have to guide your arrows with the motion sensor. THAT is addicting gameplay my friends. HS is AAA all the way.
I've been playing, and savoring, this game. Only through chapter 2, and I couldn't tell you how long I've actually played. I know I hit the first round of gameplay as Kai several times because it was so entertaining, as well as the above mentioned round of defending the fort with the fire cannon. Right now I'm surprised by the amount of depth there actually is to the combat. To me it falls between Ninja Gaiden and God of War; it's deep enough to require thought, strategy and learning the system, but not so hardcore that every move needs to be calculated, and once in a while just hitting some random combinations will result in some very beautiful bloodshed. This is certainly a game who's length doesn't bother me because the game itself is so very good, and it certainly something that I will play several times; much like Gears of War. I'd rather want more when it's over than reach the last couple chapters and just want to get it over with. That's the definition of a great game in my book, and I haven't read many reviews where that wasn't the case. I can't wait for a sequel now that Ninja Theory has a handle on the engine and the hardware, and can focus on fixing the handful of issues that the game does have, as well as giving us another great experience.
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