In its latest editorial, the Gameplaybook staff explains why the latest (and most drastic) change to the SSX series is a great one.
No, I would rather have a silly, colorful, over-the-top, FUN game. You can keep your new serious snowboarding game EA; it's no SSX.
Problem is, it would've probably been just like On Tour and SSX 3. Not entirely bad, but some folks would think it's just running the usual route.
TheDCD is absolutely right. I am one of those who would think "not the exact same mountains with a little better graphics again". Love the idea of Freeriding as I do it a lot and guess it is the right move to sacrifice the old Funfaction for the new trend you can witness here: www.zapiks.com for example. Much more potential customers I´d say. Would say SSX influenced the sport in a certain way - the sport itself and the material improved drastically during the last years - now they give this improvement back to the gaming series. A great development imo. And SSX will be SSX in concern of the characters talk, humor and soundtrack. I don´t doubt that! Look there is a citation of an older article by Peter Moore: “An entire genre was born from the original SSX a decade ago, and it’s time to reboot one of the most popular franchises of all-time in an unpredictable and unexpected way. Fans have been begging for this since the launch of this generation of consoles, and we have an experience that will be worth the wait. This franchise has always been about racing, tricks, characters and fun – SSX: Deadly Descents will deliver all of that, and more, on a global scale, with rich online experiences, and with the sense of adventure never before imagined on a snowboard.”
I guess I will just miss the option to take ski as alternative to the board if I read Moores comment posted above...
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