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Microsoft XNA Boss talks XNA 2.0, Upcoming Xbox Live Updates and Arcade titles and More

In under a year Microsoft's XNA platform has gone from strength to strength, and with full Xbox Live support in version 2.0, it's clear that this is just the beginning. Develop caught up with XNA head Chris Satchell to discover what the future holds for Microsoft's inclusive development initiative...

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developmag.com
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G_CodeMonkey3691d ago

That just makes the XNA platform that much more valuable. I still disagree with the required costs for the developer club ($99/annual or $49/quarter)-- let me make my game, then pay if I want to pursue formally making the jump to an XBLA game. But the chance to build even simple games, with my kids involved, and then have them play them on my 360 is just awesome.. gCM