Back in 2009, when Nippon Ichi released Prinny: Can I Really Be the Hero?, we were all skeptical. After all, Nippon Ichi made strategic and/or tactical RPGs, not platformers. Rhapsody, La Pucelle, Disgaea, Phantom Brave, Makai Kingdom – those games had about as much to do with platformers as Pole Position. However skeptics and naysayers were hushed once people actually played Prinny and found that it… wasn’t bad. It felt like a Nippon Ichi game in terms of stories and visuals, but instead of grid based maps and leveling up, you had button mashing attacks, insane jumps that you needed to make, and a difficulty level that, easiest on the kindest setting, made Prinny arguably the Wizardry IV: Return of Werdna of platformers. In other words, the hardest anyone had seen in some time, if not ever.