MMGN.com: "It seems as though the gaming world is ready to move on - perhaps gameplay is more important than visuals. With many smaller games these days, it seems the general idea is to whip up a solid gameplay engine, and use some well-prepared visual stock before going to town with the visual effects. In some games it works well, but in others; not so well.
Ion Assault, which recently hit Steam and high-res monitors around the globe, might be one of few games that sits in between in this department. It's clear that the arcade/space shooter hybrid aims to dynamically light up the playing field with visual effects, and the game does well to ensure nothing is boring for the player. However, in flashy little games like these, it's an obvious issue when a lack of contrast stops you from knowing what's going on, and unfortunately, that's exactly what happens in Ion Assault."