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Hasty Choices in Rapture: A Bioshock Retrospective

Video Games have only now really started to come into their own as far as giving players a relative degree of choice when it comes to the various paths a player can choose to pursue. They can be the vile villain or the virtuous hero, but nevertheless, they have a choise as to how good, bad or in some games, morally ambiguous as they wish to be. Regardless of the critical reception of it's sequel as well as an impeding additional entry into the franchise, Ken Levine, Paul Hellquist and 2K Games attempted to really illustrate a degree of impact with the choices players made in the original Bioshock.

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