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Blood and Darkness: Fighting for Taranovka AAR

After some casting about, I happened across Graviteam’s Achtung Panzer: Kharkov 1943. Immediately the game appealed to me with its respectable graphics and an interface that, while not completely intuitive, was largely a point-and-click affair. The game also boasted a lot of historical authenticity. This was, as far as I am concerned, the perfection of modern wargaming: tolerable realism combined with a relatively modest learning curve.

Initially I was going to review this title, but seeing that it came out in early 2010, I didn’t really see the point. Instead, how about a play-by-play after action review (an ‘AAR’ in grog-speak)?

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