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Skate : Xbox360 / PS3 Image Comparison

Here's a side-by-side image comparison of both console versions of Skate, highlighting some differences.

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DrWan3669d ago

This is actually one of the first comparison I can say, i clearly see more anti-aliasing problems with the xbox than I do on the Ps3, PS3 wins in my opinion in terms of static imagery. Although i think the xbox is more than capable of doing away with those jaggie giving more dev. time, i think this is something we will have to live with multiplatform games, and actually that's why i am pretty outspoken against multiplatform games because it brings down the overall potential of any game, on any system. you have got to work with simutaneous release schedules as well as a lowest common denominator (unless the games are built totally separately from each other)

nasim3669d ago (Edited 3668d ago )

UnSurprisingly IGN scored the x360 version higher.

BUT we all know IGN and GAMESPOT

IGN and GS gave TWO WORLDS a 7.0 and 6.8 respectively when unbiased sites like DOUPE CZ (polish) and GAMESPY have given the game 1/10 and 2/10 respectively . They termed it as the worst RPG ever created .

for video comparisons

people just go here

www.gamevideos.com

ps3 version looks miles better

BTW PEOPLE HERE IS THE HD FOOTAGE of comparison video

http://www.gamevideos.com/v...

yea PS3 VERSION LOOOOKS milesssssss better at HD.
I wonder if upscaled to 1080p x360 version would become washed out since eDRAM becomes ineffective at 1080p.

I agree with you STELLA --x360 is a 480p console actually

@BOTS

you dont have to quote from IGN cuz the VIDEO proves that ps3 version is wayy better

@ STELLA ----you are so sweet habibti

BTW edram is not a system/video ram..It is just a catalyst that makes up for the lack of bandwidth for x360 and is effective only at rez of 720p and lower.

X360 has a low bandwidth of 25.6g/s( shared by both vdo+system)

ps3 has 48g/s of bandwidth ( 25.6g/s for video and 22g/s for system)

ps3 has XDR ram @3.2ghz . This is what makes the difference

@dreaver ...the bandwidth for eDRAM doesnt contribute to the overall system /vdo bandwidth.

It is just there to compensate for x360 lack of total bandwidth --22g/s

and is ineffective at 1080p . This is why no x360 game can run NATIVELY at 1080p at 60 fps.

RR7 ran at 1080p at 60fps on ps3(if u are unaware)

ps2 had 4m of eDRAM too which makes up for lack of VDO /SYSTEM bandwidth but only at lower resolutions

RSX can do 136 shader ops per second
x360 can do 96 shader ops per second

ps3 can do 51 billion dot products per second
x360 can do 33 billion dot products per second

http://www.gamespot.com/fea...

Stella3668d ago

The PS3 version is obviously better.

The jaggies that plague 360 games is directly due to the stupid graphics hardware design with the too small for 720p 10megs of EDRAM.

What that means is that developers are faced with a choice of having to either write a custom tile renderer to break up each scene into parts that can fit a section of the frame buffer and its AA information or give up on decent AA.

A tile renderer is both a pain in the ass to write and hurts performance. So almost no developers bother with it. Instead they usually just put out bogus screenshots with fake AA - PGR3,Forza 2,Gears of War are the worst culprits of trying to lie about the EDRAM problem on the 360.

The 360 is really a 480p system being forced to handle a resolution it wasn't designed for, 720p. A 4xAA 480p framebuffer fits exactly into the 10meg EDRAM.

If Microsoft didn't force developers to run their games at 720p 360 games could have the same high quality AA as PS3 games.

romaink3668d ago

Do you even know what you're talking about?!

radzy3668d ago (Edited 3668d ago )

QUOTED FROM IGN:

"The PS3 and Xbox 360 versions are almost identical, save two things. The PS3 features some limited Sixaxis control. You can maneuver your board with tilts and do powerslides by pulling up. It's pretty much useless though and is off by default for good reason. The other difference, unfortunately, is one that has become commonplace among EA's multiplatform titles. skate on PS3 is the cross-eyes sister to the 360 version. There's a lot of aliasing issues and the game in general is blurry (possibly to hide some of the jaggies). The framerate, which is perfect on 360, is choppy on PS3. It isn't enough to affect the gameplay, but it's certainly noticeable."

EDIT : here is the link for the non believers;

http://au.ps3.ign.com/artic...

BBsin3668d ago

There's no need to post a quote from the ign review as these comparison shots prove the point that there are more jaggies on the 360 version opposed to the PS3 version. The whole point of this comparison was to point out that the ign was wrong in terms of jaggies and textures with side by side proof. Framerate however should be better on the 360, unless proven wrong.

True Gamer King3668d ago (Edited 3668d ago )

All your doing is making up bull sh1t, and all of you that agreed with Stella are also obviously sonyfanboys in denial. The 360 is completly capable of 720p, and 1080p, while showing up the PS3 and making all of you sonyfans mouths drop in amazment. Both consoles can handle 1080p let alone 720p, and by saying other whys prves your a sonyfanboy. Both consoles show off great graphics but when it comes down to it almost all multi platform games look better on the 360, and the 360s exclusives have also looked better than the PS3s. The 360 outperforms the PS3 on every level(better exclusives, better online, more customization, easier for developers wich means better games and less time it takes to make the games, graphics so far have looked better on the 360, more user friendlt, and it's cheaper) the only thing the PS3 has over the 360 is free online, but I would gladly pay 60 bucks a year for a better online service. And as for the 360 being less reliable I havn't had any problems with my 360, and now they have a 3 year warranty and there making more reliable 360s and fixing the old ones.

Both consoles are worthy of being nextgen but the 360 is a better console.

secret3668d ago

Why does Motorstorm look and run so much better than Skate or any game coming out of EA, though?

Why does MGS4 and Grand Turismo 5 look and run so well, too? Same with Killzone 2 and Ninja Gaiden Sigma.

b777conehead3668d ago (Edited 3668d ago )

to radzy
i don't care that a mag are website say they look identical. i can see with my own eyes the ps3 looks better

SWORDF1SH3668d ago

its nice to see these sort of comparison but even better if it wasnt followed by a ton of fanboy comments.

+ Show (6) more repliesLast reply 3668d ago
Chris_GTR13669d ago (Edited 3669d ago )

actually ...now that i think of it... i think this thread is complete BS. In the IGN review the guy specifically gave the ps3 version .2 lower because of the antialising and choppy framerate. so obviously whoever posted this lied and changed the names of the consoles to the pictures , labeling the ugly ones as 360.
obviously since its posted in the ps3 fanboy website

Ri0tSquad3668d ago

Were taken from a comparison video. And in that video the ps3 version did look like those pictures.

Ju3668d ago

Hey, something new! Now, no, no, not the quality is bad, now the consoles have been changed in the picture. Because it is known as a fact the "XBox 360 is the better console"(TM). (whohaha).

gunnar29063668d ago

OMG!! Do you really think that sonyboys can do this? pix replacements
But .... smells like it is xbot's style .... did you do that before? Where did you hear/see that at first time?
Do you hear an inner voice on regular basis? Did it ask you to kill your parents?

power of Green 3669d ago (Edited 3669d ago )

Never know what PS3 fans are up to.

EDIT:

They don't tell us if PS3's using HDMI or what 360 they're using or what cables no way of knowing if they tampered with anything.

DJ3668d ago

Anistropic Filtering levels; it's completely dependent on the hardware.

Tabasco3668d ago

Derrrrrrrr. That's the problem with every comparison video and shot, but until now when a comparison favors the ps3 you didn't see that. If a ps3 fanboy would have said that bs about the cables and such you all would have flamed him and called him a sonyfangirl. I find it too convenient you are just figuring this out now that no comparison shot can be trusted, yes even the one you always back up. well guess what these shot here are just as reliable as the one's that favor the 360!

gerrard3668d ago

you sure know your stuff LOL

The Wood3668d ago

ill look forward to hear you same thing next time theres a comparison where the ps3 looks worse but i wont hold my breath.

+ Show (1) more replyLast reply 3668d ago
GoLeafsGo3669d ago (Edited 3669d ago )

..had the PS3 version been the lesser of the two, even if it had come DIRECTLY from Microsoft, Xbots would be approving this in an instance.
There would be no questioning of cables, or labels.

Sad, isn't it?

@PoG
Nice job with the edit. Heh.

Chris_GTR13669d ago

well are you forgetting its a EA game. and by being so its automatically superior on the 360. ill even go as far as to say EVERY EA game has been superior on the 360. and since yesterdays IGN review said the same thing this is obviously BS made up pictures

gunnar29063668d ago (Edited 3668d ago )

do you mean EA create its games better for the 360 advisedly?
Hm... Then I'm not going to invest my money in bribery. I'd better do in technology....

it is weird

360RULEZ3669d ago

Xbox360's version runs better.

Even multiplatform games are Xbox360 exclusives in a sense, because sony versions get released after months/years ... and they're inferior versions.

It took FEAR and Oblivion years to get released on ps3 after their release on Xbox360, to match the latter's quality.

Simultaneous multiplatform release = suckfest for sony's console.