In a perfect world, it wouldn't bear mentioning which platform GameSpot played Conan on (the game is coming to the Xbox 360 and PlayStation 3 simultaneously). But GameSpot were duly impressed that Nihilistic chose to demo the game on the PS3, given an overwhelming tendency among the development community to stick to the Xbox 360 during the prerelease previews process and conveniently sweep the PS3 equivalent under the rug.
Nihilistic says it had no problem getting its engine up and running on the PS3 with identical graphical niceties and performance. While this success is surely just a natural consequence of the developers becoming more familiar with the PS3's hardware and dev tools, it's still nice to see the two consoles on equal footing more frequently these days. Speaking of which, the PS3 version will also incorporate the same achievements as the Xbox 360 game. These won't be reflected anywhere outside the game, but they'll still pop up onscreen in the same style and with the same names as on the Xbox, which made GameSpot wish once again that Sony had devised such an integrated system on its own before now.